Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Unused voice clips from the development of Super Mario Advance that consist of all four playable characters saying various preliminary names for the game (likely recorded before the final name was decided on). In order, Mario, Luigi, Peach and Toad say “Super Mario USA Advance”, “Super Mario USA”, “Super Mario Bros. Deluxe 2″, “Super Mario Bros. 2 Deluxe” and “Mario Bros.”

Main Blog | Twitter | Patreon | Source: twitter.com user “Marionova64″

Monday, October 19, 2020
In Super Mario 64, if the Backwards Long Jump glitch is used on the roof of Peach’s Castle and Mario touches the front wall of the main tower while his speed is increased through the glitch, his model will undergo random rotations on every frame...

In Super Mario 64, if the Backwards Long Jump glitch is used on the roof of Peach’s Castle and Mario touches the front wall of the main tower while his speed is increased through the glitch, his model will undergo random rotations on every frame until he runs out of momentum, as shown in the footage.

Main Blog | Twitter | Patreon | Small Findings | Source

Officially licensed Mario Party keychain of Bowser holding a bag of coins, from Japan. What is unique about this keychain is that it depicts an event that is mentioned in the game, but not explicitly shown.

During the game’s story, Bowser does rob the Mushroom Bank and steal the stars and coins, but he is never actually shown during this; only the aftermath is seen by the player. Thus, this keychain provides a view of Bowser stealing from the bank that is absent during gameplay.

Main Blog | Twitter | Patreon | Small Findings | Source

Sunday, October 18, 2020
In Super Mario Odyssey, Bonneton is based on London, which is visible through the architecture, the fog commonly associated with the city, and the traditional British style of the hats the Bonneters resemble.
However, the Art of Super Mario Odyssey...

In Super Mario Odyssey, Bonneton is based on London, which is visible through the architecture, the fog commonly associated with the city, and the traditional British style of the hats the Bonneters resemble.

However, the Art of Super Mario Odyssey book reveals that at some point during the concept phase, the similarities were intended to be even greater, showcasing a Cap Kingdom building based on the Palace of Westminster and its iconic clock tower, known under the colloquial name “Big Ben”.

Main Blog | Twitter | Patreon | Small Findings | Source: see bottom of image

Saturday, October 17, 2020
A demo program for the Nintendo 64, titled “morphdemo”, consists of a shape decorated with six copies of a picture of Mario morphing back and forth between a sphere and a cube. This was shown to developers to demonstrate the Nintendo 64′s ability to...

A demo program for the Nintendo 64, titled “morphdemo”, consists of a shape decorated with six copies of a picture of Mario morphing back and forth between a sphere and a cube. This was shown to developers to demonstrate the Nintendo 64′s ability to seamlessly shift geometry and adjust lighting.

Main Blog | Twitter | Patreon | Source: youtube.com user “Sebastian”

Friday, October 16, 2020
Reader-submitted Mario/The Legend of Zelda: Ocarina of Time cross-over artwork from the Brazilian Nintendo World magazine.
Main Blog | Twitter | Patreon | Source: Nintendo World (Brazil), Issue 81, 2005

Reader-submitted Mario/The Legend of Zelda: Ocarina of Time cross-over artwork from the Brazilian Nintendo World magazine.

Main Blog | Twitter | Patreon | Source: Nintendo World (Brazil), Issue 81, 2005

Textures for the paintings of Hellen Gravely and King Boo found in the Master Suite in Luigi’s Mansion 3, extracted from the game’s files.

Main Blog | Twitter | Patreon | Small Findings | Source: 1, 2, 3, 4, 5, 6

Wednesday, October 14, 2020
The Korean version of Super Mario 64 DS includes a yellow ! Block on top of Peach’s Castle that is not found in any other version, which produces an unlimited amount of extra lives when struck.
This resembles the functionality provided by Yoshi in...

The Korean version of Super Mario 64 DS includes a yellow ! Block on top of Peach’s Castle that is not found in any other version, which produces an unlimited amount of extra lives when struck.

This resembles the functionality provided by Yoshi in the original Super Mario 64, where he would grant Mario 100 lives after collecting 120 stars. However, the block is there from the beginning of the game; if the player manages to get on top of the castle by performing wall jumps, this can be accessed before even entering the first course.

Main Blog | Twitter | Patreon | Small Findings | Source

Tuesday, October 13, 2020

In Super Mario Galaxy, Cosmic Mario’s voice is artificially raised in pitch. By lowering it, we can hear the original voice before the effect was added.

Main Blog | Twitter | Patreon | Source: twitter.com user “saladplainzone”

In Super Mario Sunshine, some objects are not reflected in the lake in Bianco Hills, while some invisible objects appear only in the reflection. This footage shows both: the red and green spiky vine does not appear in the reflection, while the brown...

In Super Mario Sunshine, some objects are not reflected in the lake in Bianco Hills, while some invisible objects appear only in the reflection. This footage shows both: the red and green spiky vine does not appear in the reflection, while the brown sphere appears only there.

The brown sphere is actually the spawning point of the Goop-covered Piranha Plants that roll down the path; it appears to have been coded to be invisible at some point in development, but the programmers overlooked the reflection, which was still visible.

Main Blog | Twitter | Patreon | Source: youtube.com user “Inkstar”

 
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