A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Super Mario Odyssey, an extremely simple way of defeating the T-Rex in the Deep Woods section of the Wooded Kingdom is to get a seed from one of the seed-dispensing robots and throw it at the T-Rex’s head.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Odyssey (Switch) on original hardware
The model for Balloon Mario in Super Mario 64 DS has Mario’s body modeled separately from his head. While the exact reason has not been confirmed, this may be due to the transformation being more gradual at some point in development, using Balloon Mario’s body with regular Mario’s head, necessitating the separate models (this is how Blimp Yoshi’s model functions in Super Mario Galaxy 2). In the finished game, Mario transforms into Balloon Mario instantly.
Main Blog | Twitter | Patreon | Store | Small Findings | Source
The Extra Room of Mario Party 4 contains a single-player minigame called “Doors of Doom”. It consists entirely out of choosing one of two doors; each one either lets Mario through to the next room, awarding him a point, or opens to reveal Bowser, which ends the game.
The minigame is actually completely rigged from the start. The game determines how many points the player is allowed to receive and the result will be the same no matter which doors are chosen.
In the above footage, the game has decided that Mario should lose after getting 1 point. In the second room, both doors open to reveal Bowser. This can be tested by using an emulator and saving a snapshot of the game. No matter how many times the savestate is reloaded, what frames the inputs are made on, and what doors are chosen, Bowser will always appear after the predetermined allowed number of points.
Main Blog | Twitter | Patreon | Store | Source: myself, Mario Party 4 (NA, GC) in GC emulator
Extremely rare “meteor” stage event in Paper Mario: The Thousand-Year Door. If Mario is at least Level 30, there is a less than 1/1000 chance of a meteor falling down after any character’s turn in battle. The meteor deals 3 damage to all combatants (the Shadow Queen is unaffected in the footage due to a previous defense raise) and inflicts dizziness randomly.
Main Blog | Twitter | Patreon | Store | Small Findings | Source
Artwork of Luigi from Mario & Luigi: Bowser’s Inside Story was updated for the release of Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey. Here is an animated comparison of the two images. Luigi’s L emblem was made green, the hues of his clothes were slightly adjusted, and his pants were lengthened.
Main Blog | Twitter | Patreon | Store | Small Findings | Source 1, 2
“The Art of Super Mario Odyssey” artbook contains concept drawings of all Broodals. While the others resemble their models from the finished game almost completely save for very minor details, Topper is the one that contains a more major change: in the original concept, he had a red nose.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: 1, 2
In Super Mario 64, water takes rendering precedence over fire. In other words, if the camera is looking through fire, everything behind it will appear tinted red as it would in real life - with the exception of water, which will be unaffected.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario 64 (NA, VC) in Wii emulator