A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Super Mario Galaxy contains models for Mario and Luigi’s skeletons, seen normally only for a few frames when they are hit by electricity. Modifying the game’s code, we can force Mario’s model to permanently change into the skeleton model. This has the side effect of allowing us to see what parts of Mario’s body that at first appear to be part of his model are actually separate objects. When Skeleton Mario picks up a Bee Mushroom, he gains wings, indicating that the wings are a different object attached to Bee Mario, not part of Bee Mario’s actual model.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Galaxy in Wii emulator
The different stages in the process of creating a piece of Yoshi’s New Island official art, detailed in the Japan-only “With Yoshi”, a book on Yoshi’s various appearances in Nintendo media.
Main Blog | Twitter | Patreon | Store | Source: see bottom of images, provided by Yoshi’s Moon
In European territories, Super Mario Galaxy 2 was released with a special instructional DVD that contained a video presentation on Mario’s controls in the game. While most of the presentation is aimed at an audience unfamiliar with Mario games and thus contains very basic information, one tip in the middle of the video showcases a move that is relatively unknown even among seasoned players of the game: the Double Kick.
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In Super Mario 64, performing a midair dive in Cool, Cool Mountain may result in Mario becoming stuck head-first in the snow. Diving in such a way that Mario hits the edge of a cliff will result in him going through it in the manner depicted.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario 64 (VC) in a Wii emulator