A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


From a Japanese commercial for Mario Sports Superstars. (Source)
By performing sequence breaking in Paper Mario: The Thousand-Year Door, it is possible to enter the Crystal Star room in the Great Tree in a glitchy state. Some of the effects include Mario’s sprites being layered improperly, walking in mid-air, and falling through the ground. (Source)
Giant Mario being showcased in a beta version of New Super Mario Bros. The dark village-themed level is absent in the finished version, as is the possibility of defeating Bowser at the end of a non-castle level. (Source)
In Super Mario Sunshine, Yoshi’s tongue reacts in an irregular manner to the wicker boxes on Pinna Park Beach. The closer Yoshi gets to one of the boxes, the shorter his tongue becomes. (Source)
Extremely early beta footage of Super Mario 64 from a British gaming show. Note the black hole instead of Princess Peach’s portrait above the castle entrance. (Source)
Character icons from the Spaceworld 2001 build of the unreleased Diddy Kong Pilot. Bowser’s sprite seems to have been assigned the wrong palette.
From a 1990 McDonald’s commercial for a Super Mario Bros. 3 Happy Meal promotion. (Source)
Disclaimer: The content of this post is for entertainment purposes
only and is not intended to be factual information about the Mario
series.
This is a remix of the Super Mario Bros. underwater theme in 4/4 time by the
blog’s original owner and is resubmitted here as part an effort to
preserve deleted Supper Mario Broth content.