A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Super Mario Galaxy, if Mario swims close to the glass walls of Buoy Base Galaxy, his reflection will be visible in the glass. Zooming in, we can see that the reflection is an unshaded copy of Mario floating outside the wall. The copy has a few differences from the original: it always has its fists clenched and never blinks.
Giving the Fertilizer to the Gardener in Rose Town in Super Mario RPG.
All of FLUDD’s voice clips calling for Mario in Super Mario Sunshine.
In the beginning of Donkey Kong Country’s development, Shigeru Miyamoto and the Rare team both drew initial concepts of what they envisioned Donkey Kong to look like in the new game.
In Paper Mario: The Thousand-Year Door, it’s possible to get Mario up to normally inaccessible high places using glitches. If he then walks over a wall, the usual result is falling offstage and quickly respawning at ground level. However, hidden invisible platforms exist in certain areas that will stop Mario in midair below the stage.
Illustration of Luigi from a Japanese guide for Super Mario Kart.
The “Sawmill Thrill - Midway” track from Donkey Kong Country: Tropical Freeze. The only way to hear it in full is to reach a checkpoint in Level 2-4, then lose a life, and instead of continuing the level upon restarting, stay on the tiny platform with the checkpoint for over 30 seconds.
Yoshi’s table from Mario Party 4 and the texture used for its surface.
Unused model for a Luigi toy resembling a nesting doll from Luigi’s Mansion.