A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Super Mario World, ducking under a fence, then jumping up to it and grabbing on by quickly switching from holding Down to holding Up will store Mario’s ducking state. Whenever Mario jumps off the fence, he will automatically be ducking in midair. This state will persist even if he is hit, and ends when he touches the ground.
In Mario Kart: Double Dash, the skybox of Wario Colosseum is hard to see during normal gameplay and is only properly visible from a few places on the track. Looking closely, one might notice a winding road leading to a city on the horizon. Zooming out, we can see that the colosseum is situated near a road connecting two identical cities.
The animated silhouettes in the title screens of Super Mario All-Stars and Super Mario All-Stars + Super Mario World.
In some early screenshots of Super Mario Sunshine, a different design for Bianco Hills with blue and black goop can be seen. The texture used for the pattern of the goop on the ground is still present in the files of the final version of the game.
Unused backgrounds from Yoshi’s Island.