A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Comparison between the ending animation in Super Mario Bros. 2 on the NES and the SNES version of it in Super Mario All-Stars.
Toads panicking in Stage 1 of the Adventure Mode in Super Smash Bros. Melee.
Concept art of the enemies from
Donkey Kong Country: Tropical Freeze.
In the intro of Super Paper Mario, framed pictures of Mario’s partners from Paper Mario and Paper Mario: The Thousand-Year Door can be seen in Mario and Luigi’s house. These are the textures used for the pictures.
Yoshi’s Island DS maps from the official Nintendo Power guide.
From the Japanese commercial for Mario & Luigi: Superstar Saga.
Mipmapping in Super Mario Sunshine. Many textures in the game use 5 different sizes, ranging from 128x128 to 8x8 pixels, that are loaded dynamically depending on their distance from the camera and blended together. Replacing the differently sized images of the ground texture with distinct textures, we can see the transitions clearly.