Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Intro to the Mario Bros. mode in Super Mario Advance. (Footage recorded by me in a GBA emulator.)

Intro to the Mario Bros. mode in Super Mario Advance. (Footage recorded by me in a GBA emulator.)

A guide to the points you get for jumping on the flagpole in the Super Mario All-Stars version of Super Mario Bros. (Screenshot taken by me in a SNES emulator, colored in according to information taken from the game’s files.)

A guide to the points you get for jumping on the flagpole in the Super Mario All-Stars version of Super Mario Bros. (Screenshot taken by me in a SNES emulator, colored in according to information taken from the game’s files.)

The Super Mario Bros. 2 prototype allows you to skip levels. If you skip past the final level, this results. (Source)

The Super Mario Bros. 2 prototype allows you to skip levels. If you skip past the final level, this results. (Source)

The Koopalings’ walking animations from Super Mario Bros. 3. (Source)

The Koopalings’ walking animations from Super Mario Bros. 3. (Source)

Sunday, March 31, 2013
Game Yoshi and Movie Yoshi meet in a manga. (Source)

Game Yoshi and Movie Yoshi meet in a manga. (Source)

Clicking the “A” in the Mario Paint title screen logo while Mario is walking under it will cause it to take Mario off the screen as it falls. (Footage recorded by me in a SNES emulator.)

Clicking the “A” in the Mario Paint title screen logo while Mario is walking under it will cause it to take Mario off the screen as it falls. (Footage recorded by me in a SNES emulator.)

Shy Guy losing in Mario Party 9. (Footage recorded by me in a Wii emulator.)

Shy Guy losing in Mario Party 9. (Footage recorded by me in a Wii emulator.)

Saturday, March 30, 2013
In Super Mario Bros., if you hold B and jump immediately after starting a level or exiting a pipe as Fire Mario, he will be sliding on one foot. (Footage recorded by me in a NES emulator.)

In Super Mario Bros., if you hold B and jump immediately after starting a level or exiting a pipe as Fire Mario, he will be sliding on one foot. (Footage recorded by me in a NES emulator.)

Thursday, March 28, 2013
Long firebars in Super Mario Bros. have large gaps between their animation frames that allow Mario to stay there unharmed. (Footage recorded by me in a NES emulator.)

Long firebars in Super Mario Bros. have large gaps between their animation frames that allow Mario to stay there unharmed. (Footage recorded by me in a NES emulator.)

From the Super Mario 64 DS title screen. (Footage recorded by me in a DS emulator.)

From the Super Mario 64 DS title screen. (Footage recorded by me in a DS emulator.)

 
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