Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Yoshi’s Woolly World diorama that was on display in 2015 at the Nintendo New York store, containing many of the same crafts that were used to create the game’s box art.
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Wednesday, March 25, 2020

Officially licensed Bowser mug, featuring a rare back view version of his 2D official artwork on one side.
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Tuesday, March 24, 2020
Concept art for enemy designs for Super Mario RPG, most of them unused, shared by the game’s Monster Character Design Supervisor, Kazuyuki Kurashima. In the upper left are early designs for Belome and Punchinello.
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Concept art for enemy designs for Super Mario RPG, most of them unused, shared by the game’s Monster Character Design Supervisor, Kazuyuki Kurashima. In the upper left are early designs for Belome and Punchinello.
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Storyboard animation for the beginning of the E3 2017 trailer for Super Mario Odyssey, alongside the actual trailer for comparison.
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Sunday, March 22, 2020

Collections of officially licensed Mario and Donkey Kong porcelain figures.
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Saturday, March 21, 2020
Concept art for the character that would later be changed into Tiny Kong for Donkey Kong 64, shared by former Rare 3D artist Mark Stevenson. The character was originally planned to be a male monkey inspired by the design of Abu from the 1992 Disney...

Concept art for the character that would later be changed into Tiny Kong for Donkey Kong 64, shared by former Rare 3D artist Mark Stevenson. The character was originally planned to be a male monkey inspired by the design of Abu from the 1992 Disney animated film Aladdin, before being eventually changed into Dixie Kong’s sister.
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Thursday, March 19, 2020
Illustration for the Nintendo Spaceworld 2000 trade show from the British Edge magazine.
Main Blog | Twitter | Patreon | Small Findings | Source: Edge (UK), Issue 90, 2000

Illustration for the Nintendo Spaceworld 2000 trade show from the British Edge magazine.
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| Twitter | Patreon | Small Findings | Source: Edge (UK), Issue 90, 2000

Top: High-resolution version of the render that was seen in some publications as the preliminary box art for Super Mario 64.

Bottom: In the finished release, this render can still be seen on the cartridge itself, but with the blue stone ground being replaced with green hills, as well as Mario’s eyes being adjusted and a fire breath effect being added to Bowser.
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| Twitter | Patreon | Small Findings | Source: 1, 2: Club Nintendo (Chile), Issue 49, 1996

Wednesday, March 18, 2020
A glitch in Paper Mario: Color Splash can cause Mario to become temporarily tilted, affecting all his animations. After Plum Park is cleared of poison, position a floating bucket near a bridge in the manner depicted, hit it with the hammer several...

A glitch in Paper Mario: Color Splash can cause Mario to become temporarily tilted, affecting all his animations. After Plum Park is cleared of poison, position a floating bucket near a bridge in the manner depicted, hit it with the hammer several times so it shakes, then quickly hop in and out of the bucket. As long as Mario is moving, he will be tilted proportionally to how much the bucket was shaking when he jumped out. If Mario stops moving, he will return to normal.
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