A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


The digital manual for Arcade Archives: Vs. Super Mario Bros. contains an error in the page detailing the game’s story whereby it claims that Mario and Luigi must rescue Bowser from Peach, instead of vice versa.
Main Blog | Twitter | Patreon | Small Findings | Source
Illustrations from a picture book included with a bottle of officially licensed Super Mario shampoo from Japan, showing Mario being tired from working and Luigi and Yoshi telling him to take a bath, followed by a scene of Mario and Yoshi washing themselves.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “blacktangent”
Design from an officially licensed Mario T-shirt, consisting of outlines of various official artwork in a collage shaped like a Super Mushroom.
Main Blog | Twitter | Patreon | Small Findings | Source
A 1992 French documentary about Nintendo contained archive footage of the development process of Super Mario Bros. 3. Here, the developer is seen using the Nintendo-internal level editor on what appears to be an early version of Level 7-Airship with a different palette. The bottom footage shows a debug function within gameplay where Mario is able to move freely through space without collision.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “JohnAndersen21″
Left: since its founding, the National Videogame Museum in Frisco, Texas contained this Mario statue in the entrance area.
Right: however, in January 2020, it was demolished and replaced with a larger sculpture depicting not only Mario, but also other famous video game characters.
Main Blog | Twitter | Patreon | Small Findings | Source: see bottom of image
Two-page spread from the first issue of Nintendo Power, depicting the playable characters from Super Mario Bros. 2 engaging in sporting events that represent their various strengths in the game, such as Luigi jumping the highest, Toad being the best at throwing, etc.
Main Blog | Twitter | Patreon | Small Findings | Source: imgur.com user “espilceralos”
In Super Mario Sunshine, Yoshi will eat fruit autonomously if left in front of a fruit spawning point. This will prevent him from running out of juice, allowing Mario to leave Yoshi for any amount of time and to come back later without Yoshi disappearing.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “ThePlasticGuy_”
Illustration from a guide for the Japanese Super Mario Bros. 2, known internationally as Super Mario Bros.: The Lost Levels, depicting the Fake Bowser enemy from this game and the original Super Mario Bros.
Fake Bowsers appear identical to Bowser in-game and are found in all castles except the last one; the only way to tell they are fake is to defeat them with fireballs, whereupon they turn into another enemy during their death animation. Here, this is illustrated through the Fake Bowser being a headless suit that a Blooper flies out of.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “Arc_Hound”
In the data of Super Mario 64, an unused model and behavior for a Blargg enemy from Super Mario World exist. If the code is modified, the Blargg can be made to appear. It has no textures, but in-engine coloring gives it red skin and white teeth. Unfortunately, it has no behavior other than performing its attack animation in place. Mario cannot defeat it and will be hurt on contact.
Main Blog | Twitter | Patreon | Small Findings | Source: myself, Super Mario 64 (NA, N64) in N64 emulator
In Luigi’s Mansion 3, using the Suction Shot to toss an object over Luigi’s head while another object is between it and Luigi will result in the intervening object pushing Luigi in the direction of the toss at high speed.
Main Blog | Twitter | Patreon | Source: myself, Luigi’s Mansion 3 (Switch) on original hardware