A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


The fight against Cloud N. Candy in Yoshi’s Story is the shortest boss fight in the greater Mario franchise in terms of how long it takes to complete without using any types of helping items, exploits or glitches. Simply by running up to the boss and rapidly pressing the B button while jumping, it is possible to win in less than 2 seconds.
Main Blog | Twitter | Patreon | Store | Small Findings | Source
Top: in Super Mario Maker 2, Mario can swim through the air in the nighttime Castle theme. For this, he uses his existing swimming animation.
Bottom: this is, however, not the first time Mario has been able to swim through the air in the exact same manner. The Japanese-only 1986 Super Mario Bros. Special for the NEC PC-8801 and Sharp X1 home computers contains an obscure “Wing” power-up, found in hidden Question Blocks in levels 3-2 and 4-1, that briefly gives Mario the ability to swim through the air, also using his existing animation for swimming through water.
Main Blog | Twitter | Patreon | Source: 1, 2: myself, Super Mario Maker 2 (Switch) on original hardware
During a cutscene in the Bowser Jr.’s Journey mode of Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey, two Fly Guys each drop a Bob-omb. Due to an oversight, one of the Bob-ombs (the one next to the right edge of the screen in the footage) has no idle animation and is completely motionless from the moment it is dropped until the scene is over.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: 1: twitter.com user “GamingReinvent”, 2
Top left: the Sphynx from Super Mario Odyssey. It clearly resembles the real-world Giza Sphinx in Egypt; however, it is not only designed in its likeness, but uses actual 3D scans of the monument for its textures.
Top right: a frontal view of the Sphynx’s face.
Bottom: a frontal view of the Giza Sphinx’s face. Note the identical positions of the major notches in the stone, such as to the left of the lips. Note also the identical breakaway markings around the nose.
This is not the first time a Mario game has taken source material related to Egypt directly instead of recreating it; Super Mario 64 uses a photo of the Pyramids of Giza in the Shifting Sand Land skybox, as can be seen in this post.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: 1, 2, 3
Top: the intro to Cloudy Court Galaxy in Super Mario Galaxy 2. Note the clouds that slowly pull out of view around Mario as he flies towards the planet.
Bottom: this effect is achieved by having Mario fly through a long tube of clouds with a highly distorted texture. From the specific point of view in the center of the tube, the clouds appear normal due to perspective, and the length allows them to appear to move away slowly relative to Mario’s high movement speed.
Main Blog | Twitter | Patreon | Store | Source: 1: myself, Super Mario Galaxy 2 (NA, Wii) in Wii emulator, 2
Top: if Grand Prix mode or any Versus mode is entered in Mario Kart Wii directly after starting the game, the icons for any racer other than the player on the minimap in the bottom right of the screen will be smaller than that of the player.
Bottom: however, if at any point after starting the game, Time Trials mode is entered and then exited, the icons for the other players in the other modes will be big instead. This change lasts until the console is turned off.
Main Blog | Twitter | Patreon | Store | Source: myself, Mario Kart Wii (NA, Wii) in Wii emulator
In the fifth episode of Bianco Hills in Super Mario Sunshine, it is required to shoot a Poink at Petey Piranha, who is sleeping on a normally unreachable column in a river, to wake him up and begin the boss battle. However, it is possible to get Mario onto the platform by using the Rocket Nozzle and a dive from the raised platforms near the river in the manner depicted. While Petey Piranha does have collision in his sleeping state, it is impossible to wake him using anything other than a Poink, meaning there is no gameplay-relevant benefit to doing this.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Sunshine (NA, GC) in GC emulator