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In Paper Mario: The Thousand-Year Door, enemies sometimes wear badges in battle. Not all badges in the game can appear this way, but the ones that do modify the enemy’s stats and behavior correctly (e.g. an HP Plus badge worn by an X-Naut increases its HP from 4 to 9).
However, unused functionality to modify enemy stats exists for all badges, even ones that would not normally appear. If the code is modified to let enemies load with FP-refilling badges (left) or luck-enhancing badges (right), the enemies will recover FP (despite not actually having that stat) and sometimes get a “Lucky” effect in battle, dodging Mario’s attacks. This suggests that at some point in development, enemies were able to use all badges.
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