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In Donkey Kong 64, using a Battle Arena Pad will cause an animation of the playable Kong slowly fading out before warping to the battle arena. However, the animation can be interrupted. If B is held to charge up the shockwave attack, then released at a precise moment after the Kong has become invisible, but before warping to the arena, the Kong will remain invisible while also becoming controllable again, as seen in the footage. The effect lasts until either a loading zone or a Tag Barrel is entered.
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Just making it hard for the player then π€£
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@leegle no
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