A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Paper Mario: The Thousand-Year Door, Peach types on a keyboard on several occasions. The animation is only ever seen from behind. Here it is from the front.
In Paper Mario: The Thousand-Year Door, skipping certain cutscenes will leave Frankly following Mario for longer than intended.
Getting three 7s in the slot machine at the Pianta Parlor in Paper Mario: The Thousand-Year Door. The reward is 100 Pianta Tokens.
Approaching cutscene triggers from unintended directions in Paper Mario: The Thousand-Year Door will sometimes get Mario’s partners stuck in odd locations.
Exiting a restroom and trying to reenter it again in Paper Mario: The Thousand-Year Door results in this.
Backgrounds from Paper Mario: The Thousand-Year Door.
The Creepy Steeple in Paper Mario: The Thousand-Year Door appears normal enough from the front, but a view from the side reveals heavy use of forced perspective.
An odd oversight in Paper Mario: The Thousand-Year Door. Whenever you exit a house in Fahr Outpost, you can see a chimney disappear shortly after the door closes. The reason for this is that the fireplace inside the house and the chimney are the same object, and that object is only loaded when Mario is inside the house, and unloaded when he exits.