A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Donkey Kong 64, the area of the Museum in Creepy Castle that Chunky Kong can access contains a mirror. If Chunky stands before the mirror and enters first-person view mode, then takes out his Pineapple Launcher, the reflection will bounce up and down rapidly as shown. This does not work if the Pineapple Launcher is already out when entering first-person view mode.
Main Blog | Twitter | Patreon | Store | Source: myself, Donkey Kong 64 (NA, N64) in N64 emulator
In the Elevator Antics level of Donkey Kong Country, there is one set of elevators shortly after the checkpoint between a Zinger and a Klump. If one of the Kongs throws a steel keg at the wall to the right of the elevator, a glitch occurs where the Kong will enter the keg-riding animation without the keg being present. The Kong will automatically slide to the left and get caught on the ledge in the keg-riding animation as depicted. The glitch can be exited simply by jumping.
Main Blog | Twitter | Patreon | Source: myself, Donkey Kong Country (NA, SNES) in SNES emulator
Advertisement for Donkey Kong Country cartoon merchandise from the Japanese Corocoro magazine.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: Corocoro (Japan), 2000/03
The version of Donkey Kong Jr. for the Coleco Adam, an uncommon home computer released in 1983, includes a new stage not present in the original version of the game. In this stage, Mario is active as an antagonist by taking out pies from an oven and dropping them into a giant mixer. If Donkey Kong Jr. is hit by a pie, he dies.
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In Donkey Kong Country, Slippas (the snake enemies) can be defeated with Donkey Kong’s Hand Slap attack, performed by pressing Y while holding Down. In the top image, note how the Slippa dies before Donkey Kong’s hands even touch the ground merely by approaching him during the attack animation. During the Boss Dumb Drum battle in the Kremkroc Industries, Inc. world, however, Slippas - and all other enemies released by the boss - are immune to the Hand Slap, as seen in the bottom image. Whether this is an oversight due to the boss battle employing special enemy objects with that interaction missing from the code, or an intentional change to raise the difficulty of the boss battle, is unknown.
Main Blog | Twitter | Patreon | Store | Source: myself, Donkey Kong Country (NA, SNES) in SNES emulator