A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Top: in the demo version of Donkey Kong 64 playable at E3 1999, Donkey Kong’s coconut gun had a much more realistic design, resembling a double-barreled shotgun. While still images of this design were published in many video game outlets at the time, video footage of it is only available on a promotional VHS tape from the Spanish Hobby Consolas magazine.
Bottom: additional footage shows that despite the realistic design, the gun still shot coconuts even in that version.
Main Blog | Twitter | Patreon | Store | Small Findings | Source
Poster depicting a clear Game Boy running Donkey Kong ‘94, from the German Total magazine.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: Total (Germany), Issue 95/6, 1995
Unused 8-bit version of “Boss Bossanova” found in the data of Donkey Kong Land 2. Boss Bossanova is the regular boss battle music from Donkey Kong Country 2; it plays in all boss levels except against the final boss, which uses Crocodile Cacophony instead. In Donkey Kong Land 2, however, every boss fight uses Crocodile Cacophony, leaving the regular boss music unused.
Main Blog | Twitter | Patreon | Store | Small Findings | Source
Poster from the Chilean Club Nintendo magazine, depicting Donkey Kong riding Rambi the Rhino alongside Bomberman and Adventure Island series main character Master Higgins.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: Club Nintendo (Chile), Issue 26, 1994
In Donkey Kong 64, the area of the Museum in Creepy Castle that Chunky Kong can access contains a mirror. If Chunky stands before the mirror and enters first-person view mode, then takes out his Pineapple Launcher, the reflection will bounce up and down rapidly as shown. This does not work if the Pineapple Launcher is already out when entering first-person view mode.
Main Blog | Twitter | Patreon | Store | Source: myself, Donkey Kong 64 (NA, N64) in N64 emulator