A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


The version of Donkey Kong Jr. for the Coleco Adam, an uncommon home computer released in 1983, includes a new stage not present in the original version of the game. In this stage, Mario is active as an antagonist by taking out pies from an oven and dropping them into a giant mixer. If Donkey Kong Jr. is hit by a pie, he dies.
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In Donkey Kong Country, Slippas (the snake enemies) can be defeated with Donkey Kong’s Hand Slap attack, performed by pressing Y while holding Down. In the top image, note how the Slippa dies before Donkey Kong’s hands even touch the ground merely by approaching him during the attack animation. During the Boss Dumb Drum battle in the Kremkroc Industries, Inc. world, however, Slippas - and all other enemies released by the boss - are immune to the Hand Slap, as seen in the bottom image. Whether this is an oversight due to the boss battle employing special enemy objects with that interaction missing from the code, or an intentional change to raise the difficulty of the boss battle, is unknown.
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The kiosk demo for Donkey Kong 64 contains several unused rooms and features that can be accessed by modifying the code. One such room is the Army Dillo boss battle stage, but containing torches, Zingers and the Mermaid from Gloomy Galleon standing up in a T-pose (top). Unused enemies also exist, such as Rareware logos that chase Donkey Kong around (bottom).
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In 1984, a licensed version of the Donkey Kong 3 arcade game was published by Hudson Soft for the Japanese PC-8801 home computer. This version featured different backgrounds, among them famous Earth landmarks and scenes of space. One background, used in Stage 18, is the explosion of a nuclear weapon, known as a “mushroom cloud”. As the game is licensed, Nintendo representatives must have personally approved this decision.
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