A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Error screen from Mario Kart Arcade GP DX.
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Officially licensed giant Mario Kart banana peel plush from Japan.
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Unused extremely low-polygon models of racers found in the data of Mario Kart Arcade GP. These were intended to be used for cases where the camera is extremely far away from the racers in question; however, in the finished game the racers simply are not rendered at those distances instead.
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In the prototype for Mario Kart: Double Dash, a character select image of Donkey Kong Jr. can be seen instead of Diddy Kong, suggesting that a return of Donkey Kong Jr. to the Mario Kart series was planned after his absence in Mario Kart 64 and Mario Kart: Super Circuit, but was later scrapped. Note that in the finished game, Donkey Kong Jr. can still be seen as part of the audience in Waluigi Stadium.
The files for Mario Kart DS contain two different animations for the Shine Sprite object. The one visible during normal gameplay in on the left. The version on the right - with a much higher amount of colors and smoother shading - exists in the data, but is not used.
Luigi’s face textures from Mario Kart 8. The final texture is used in conjunction with separately movable images of irises.