A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Top: in the Sunshine Airport track of Mario Kart 8/Deluxe, several airplane designs are used. Most of them can be seen on stationary airplanes on the ground; however, one design is used only for the flying airplanes that can be seen passing in the suspended antigravity section.
Middle/bottom: For being impossible to see up close in-game, this airplane design is ironically the most detailed: it uses a different collage of official artwork on both sides. In addition, one detail is extremely hard to see in-game: the front of the plane has a decal of Mario’s mustache.
Main Blog | Twitter | Patreon | Small Findings | Source
Top: the Twisted Mansion track in Mario Kart 8/Deluxe contains dining tables that are outside of the track and can not be seen up close during a race (note the two anti-gravity track sections to the left and right of the tables).
Bottom left: extracting the model for the tables from the game, we can see that the tableware is decorated with a pattern that resembles Boo eyes and eyebrows.
Bottom right: a Boo for comparison.
Main Blog | Twitter | Patreon | Small Findings | Source
Top: in a cave in the Bone-Dry Dunes track in Mario Kart 8/Deluxe, vases with pixel designs can be found in a corner.
Bottom: here is the texture used for the vases, extracted from the game’s files. It depicts various sprites from Super Mario Bros., including Koopa Troopas, Bowser’s fire, horsehair plants (the name the tree-like plants are given in the game’s manual), Goombas, Hammer Bros. and coins.
Main Blog | Twitter | Patreon | Small Findings | Source
Footage of the licensed Luigi Mario Kart 8 Wall Climber in action. The car uses a battery-powered vacuum system to stick to smooth surfaces, allowing it to drive on walls.
Main Blog | Twitter | Patreon | Small Findings | Source
In Mario Kart 8/Mario Kart 8 Deluxe, the screens on the Mario Kart Stadium track are not affected by the mirror effect in Mirror Mode. Note how in the screenshot, Mario is holding the shell in his right hand and the “CUP” letters on the ground in front of him are mirrored, but the jumbotron screen displays him holding the shell in his left hand and the letters not being mirrored.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: twitter.com user “DaBraxMan”
In Mario Kart 8/Mario Kart 8 Deluxe, Yoshis can be found on the sides of several tracks. Randomly, some of the Yoshis will hum a melody that is barely audible when the player drives past them. The melody is actually Totaka’s Song, a short tune present in nearly all soundtracks Kazumi Totaka, Yoshi’s voice actor and longtime Nintendo composer, worked on. The Yoshis hum the melody three times in slightly different ways before looping. This sound file was extracted from the game’s files and consists of two full loops.
Main Blog | Twitter | Patreon | Store | Small Findings | Source
In Mario Kart 8/Mario Kart 8 Deluxe, whenever racers drive out of water onto dry land, there is a splash that covers them in water, making them appear wet for a brief period of time.
However, this also works the other way around: when a wet racer enters water, that racer will immediately become dry (note Mario’s hat no longer being shiny as soon as he reverses into the water in the footage.)
Main Blog | Twitter | Patreon | Store | Small Findings | Source
Mario Kart 8/Mario Kart 8 Deluxe, like the vast majority of 3D games, displays high-polygon models of nearby objects and swaps them for low-polygon models once they are far enough away from the camera.
However, the decision is dependent on the distance of that model’s closest polygon to the camera - which can cross the boundary repeatedly back and forth as part of an animation.
Here, we can see a group of Toads at a precise distance from the camera so that the green Toad’s head crosses the low-polygon/high-polygon boundary every time he bobs his head. This results in the unintended behavior of the Toads changing from low-polygon to high-polygon and back repeatedly.
Main Blog | Twitter | Patreon | Store | Source: special thanks to tumblr.com user “smb3″
Recent Nintendo games have included giant Yoshis. Top: Giant Yoshi in Donut Plains 3 (SNES) track in Mario Kart 8/Mario Kart 8 Deluxe. Bottom: Giant Yoshis in Yoshi’s Stampede Final Smash in Super Smash Bros. Ultimate. Both images include a standard-sized Yoshi for comparison.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: see bottom of both images