A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Cover of a 1996 issue of the Japanese 64 Dream magazine, depicting a crossover between Wave Race and Mario Kart 64.
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The portion of the racetrack that is surrounded by walls of snow in Frappe Snowland in Mario Kart 64 (top) may be a reference to the real-life Tateyama Kurobe Alpine Route in Japan, which experiences such heavy snowfall that the road must be dug out of many feet of snow, which then forms similar walls around the road (bottom).
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Spanish print ad for Mario Kart 64. The text translates to “16 valves? No. 64″.
Main Blog | Source: Hobby Consolas (Spain), Issue 69, 1997
A rock remix of the Rainbow Road music track from Mario Kart 64, exclusive to the F-Zero X Expansion Kit, an expansion disk for F-Zero X for the Japan-only Nintendo 64DD add-on.
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Prototype title screen theme for Mario Kart 64, used in the November 1995 version that was still called “Super Mario Kart R”. The style of this track is drastically different from anything heard in the finished game.
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Original 3D animation segments of Mario and Donkey Kong driving through the tunnel in Luigi Raceway from a German commercial for a Mario Kart 64 contest.
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Mario Kart 64 illustration from the German Total magazine.
Main Blog | Twitter | Patreon | Small Findings | Source: Total (Germany), Issue 11, 1997
Top left: the train in the Kalimari Desert track in Mario Kart 64, as seen on the original hardware. Note the red wheels.
Top right: In the Wii Virtual Console version of the game, the train’s wheels appear grey despite using the same code, as the ROMs for both versions are identical. This is due to the wheels using a peculiarity of the Nintendo 64 hardware to display the red color that is not emulated perfectly by the Wii Virtual Console code.
Bottom left: official art of the train for the original version of the game, showing red wheels. Through this emulation error, the game no longer matches with its own artwork.
Bottom right: however, the grey wheels in the Wii Virtual Console version make the train resemble the K64 train (itself a reference to the Kalimari Desert train) from Paper Mario more, as that train also has grey wheels.
Main Blog | Twitter | Patreon | Store | Small Findings | Sources: 1, 2, 3, 4