A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In the newer Super Mario series games starting with the Wii U, Princess Daisy’s nose has no texture. It is entirely modeled in polygons and becomes indistinguishable when lit from the front. By contrast, Princess Peach’s nose is still textured.
Idle animations of the Koopalings from Paper Mario: Color Splash.
A screenshot of a project named “Mario Demo” for the Virtual Boy. It was teased at the Shoshinkai trade show in 1994 and was never shown afterwards.
The Mario Kart 8 track Mario Kart Stadium features a statue of Mario in his kart in the middle of the course. Below is the texture used for the statue’s face. The statue’s nose and mustache cover the drawn nose and mouth on the texture in-game.
In Super Mario Sunshine, a glitch will occur if a fruit is thrown into water at the same time that it disappears. If both a puff of smoke and a splash appear, the fruit will be invisible when it respawns at its normal location. When Mario picks it up, he will look like he is holding nothing.
In Super Mario RPG, if the menu is opened during the brief cutscene of the Princess leaving the castle using her umbrella, her sprite will be scrambled for the duration of her descent.