A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


The endless staircase in Super Mario 64 works by seamlessly teleporting Mario backwards a few steps when he reaches a certain point. If you have played the remake, Super Mario 64 DS, you might have noticed Mario’s position suddenly jumping backwards on the map screen.
In Paper Mario: The Thousand-Year Door, the innkeeper Toad sprite is shorter than Mario. However, when standing next to the innkeeper in Poshley Heights, she appears to be as tall as Mario. Changing the camera angle reveals that she is floating slightly above the ground.
Cover of a Japanese guide for Yoshi’s Island.
From
Mario & Yoshi’s Adventure Land, the interactive Super Mario World anime.
In Super Mario Galaxy 2, we can see the planet most of Mario’s adventures take place on from space. On the bottom left is the planet’s texture as seen on the map that connects the worlds, on the bottom right the texture as seen on the World 1 map. Since these do not match up geographically, this raises more questions than it answers.
The map theme from World 2 of Puzzle & Dragons: Super Mario Bros. Edition. It’s a remix of Slimy Spring Galaxy from Super Mario Galaxy 2.
Some of the racer models from Mario Kart DS.
In Super Mario Bros. 3, whenever a new area is loaded, the palette of the background cycles through 3 darker versions before taking on the correct colors. These are the first frames displayed when these screens are loaded.
Beta image of Mario & Luigi: Dream Team.