Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
MarioBrothBlog on TwitterSupper Mario Broth on PatreonSmall Mario Findings

In the intro to Super Mario Sunshine, when Peach, Mario and Toadsworth are watching the Isle Delfino tourism ad, Mario can be seen in a shot of Bianco Hills inside the video, wearing the FLUDD. Given the sequence of events in this game, this photo should not be possible.

In Paper Mario: The Thousand-Year Door, Doopliss is actually standing on his chair before his cutscene, and only sits down when he sees Mario enter the room.

In Paper Mario: The Thousand-Year Door, Doopliss is actually standing on his chair before his cutscene, and only sits down when he sees Mario enter the room.

Saturday, June 4, 2016
To conserve computational power, Super Mario 64 unloads not only moving objects, but also parts of the course geometry whenever they are not visible. This is what Whomp’s Fortress looks like when Mario isn’t looking.

To conserve computational power, Super Mario 64 unloads not only moving objects, but also parts of the course geometry whenever they are not visible. This is what Whomp’s Fortress looks like when Mario isn’t looking.

In Mario Kart: Double Dash, there is a hidden heart just outside the boundaries of the skybox of Rainbow Road.

Tower bouncing animation from the scene that plays when you lose a Yoshi in Yoshi’s Story.

Tower bouncing animation from the scene that plays when you lose a Yoshi in Yoshi’s Story.

Friday, June 3, 2016

In the Rainbow Cruise stage in Super Smash Bros. Melee, a village can be seen on a mountain in the background. This is what it looks like up close.

This image appears for a single frame during the opening animation for Mario Golf on the Game Boy Color. It’s a result of the way the Game Boy Color handles color transitions.

This image appears for a single frame during the opening animation for Mario Golf on the Game Boy Color. It’s a result of the way the Game Boy Color handles color transitions.

 
Previous page
Next page