A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In most 3D video games, some objects in a room are always loaded, while some load only whenever they are in view of the camera or near the player. Sometimes objects that are always loaded interact with objects that unload, like these Shy Guys in Mario Kart Wii.
From the SNES Test Program. This segment uses prerelease Super Mario World graphics that match up with early promotional screenshots of the game.
Mario eating the flesh and drinking the tears of his enemies in Super Paper Mario.
From the Super Mario World arranged soundtrack album.
Official art for Super Mario RPG items from a Japanese guide.
Low-resolution versions of Delfino Plaza, Sirena Beach, Gelato Beach and Ricco Harbor that can be seen across the water from Pinna Park in Super Mario Sunshine.