A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Officially licensed Super Mario Bros. 3 Valentine’s Day cards. Note that in the lower left card, the King Koopa design from the Mario cartoons is recolored to be closer to Bowser’s colors in the games for a unique hybrid design.
Main Blog | Twitter | Patreon | Small Findings | Source
In Paper Mario, there is unused functionality to use some healing items on partners in the game’s data. Normally, since partners in this game do not have HP, they cannot be healed; however, this function would have allowed Mario to use a Mushroom on an incapacitated partner to restore them, as shown with Goombario in the footage. This function also includes a unique animation of Mario throwing the item at the partner.
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Character sheets for the main cast of the Adventures of Super Mario Bros. 3 cartoon, used internally by DiC Animation.
Main Blog | Twitter | Patreon | Small Findings | Source: 1: twitter.com user “Kking_64″, 2
A Mario hamburger featured in a cooking section of the Japanese Famitsu magazine in 1986.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “NintendoMemo”
The Mario statue at the Nintendo Tokyo store features a detail on his clothing that is completely new and has been absent from all his other depictions: a star pattern on the buttons of his overalls. Even Super Mario Odyssey, which is to date the game where Mario has had the most detail in his model, gives him completely smooth buttons.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com users “primdark”, “ChiEri_s2a4h”
In Super Mario Party, after each minigame that is won by a group of 2 or 3 players, or each Co-Op minigame, the players are given the chance to do a high-five. This is done by swinging around the Joy-Con. If one of the players prepares for it but another does not, this will result in their character being “left hanging”, which will make the character assume an annoyed pose and make a unique sound.
Here are the annoyed sounds of all the characters. In order: Mario, Luigi, Peach, Daisy, Wario, Waluigi, Yoshi, Rosalina, Donkey Kong, Diddy Kong, Bowser, Goomba, Shy Guy, Koopa Troopa, Monty Mole, Bowser Jr., Boo, Hammer Bro., Dry Bones, Pom Pom.
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In Super Mario World, a glitch can result in the goal tape at the end of the level temporarily despawning. Here is one of the scenarios where it can happen:
Left: in the Donut Secret 2 level, enter while riding a Blue Yoshi and have him eat the Yellow Koopa near the end of the level. This will allow him to fly, so fly diagonally upwards until hitting the right edge of the level.
Right: upon falling down, spit out the Koopa shell. It should display as a jumble of graphics including Cheep Cheep and Key sprites.While it is on screen, the goal tape is unloaded, allowing Mario and Yoshi to walk through without ending the level. After the glitched shell falls down the hole, the goal tape returns to its correct position.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “skywheeltops”
In Super Mario Odyssey, there is a unique animation of Mario snapping his fingers when he is listening to the guitarist playing in the park in New Donk City. After the quest to recruit musicians is completed, there are no other places in the game where Mario would assume this animation and it can no longer be seen on the same save file.
One peculiarity of the animation is that Mario’s legs elongate when standing on the edge of the circular platform where the guitarist is playing (left: normal length, right: elongated). This was likely overlooked due to the animation being so limited in its use.
Main Blog | Twitter | Patreon | Source: myself, Super Mario Odyssey (Switch) on original hardware
King MacFrights, the boss of the sixth floor in Luigi’s Mansion 3, has a glitch in his programming that causes Luigi to rapidly snap to the end of his lance when performing his charge attack if he runs over Gooigi in the process. Note that King MacFrights always targets Luigi and two-player mode is needed to move Gooigi into his path for this to occur.
This is likely due to some portion of the code treating Gooigi being hit as Luigi being hit, and Luigi’s model being transported to the lance as a result.
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Concept art for Super Mario Odyssey, depicting Mario taking an elevator with a New Donker and two Goomba businessmen in the Metro Kingdom, found in the Art of Super Mario Odyssey book.
Note that there is a Chargin Chuck outside the window; their appearance in this kingdom was removed very late in development as materials from E3 2017 show “Chargin’ Chuck” written on the world map in the Metro Kingdom. This suggests that Goomba businessmen could have made it past the concept stage, but were taken out during development, as well.
Main Blog | Twitter | Patreon | Source: scan provided by twitter.com users “OtherEhm” and “eientei__”