A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Top: a page from the Japanese official guide for Super Mario All-Stars, introducing World 3 of Super Mario Bros. 3, Water Land. Below the map is a caption naming the world; it is called “海の国” (”Umi no Kuni”), meaning “Sea Country”.
Middle: a frame from a Japanese trailer for Super Mario Odyssey, showing the Seaside Kingdom. In the upper left corner, the location’s name is displayed, it is also called “海の国”.
Bottom: the two names for comparison. While the name “Sea Country” is simple enough that naming two unrelated locations this way could be a coincidence, Super Mario Odyssey does reference Super Mario Bros. 3 deliberately in other ways (the Slots minigame music, the Rocket Flower sound effect and the Jizo statue design), so that there is at least a possibility of the developers having intended Water Land and Seaside Kingdom to be the same location.
Main Blog | Twitter | Patreon | Store | Source: see bottom of first two images
Print ad promoting the Nintendo 64. There are two notable things about this ad:
1. Games are being referred to by their prerelease titles instead of finalized names, such as “Yoshi’s Island 64″ for Yoshi’s Story and “Zelda 64″ for The Legend of Zelda: Ocarina of Time.
2. Looking at the list of games being promoted, as well as screenshots featured in the right column, we can see that Mario Kart 64 is not among either group. Thus, the ad uses a Mario Kart 64 background (Frappe Snowland) and a Mario Kart 64 render to advertise 13 other games, but not Mario Kart 64 itself.
Main Blog | Twitter | Patreon | Store | Source: see bottom of image
Dance Dance Revolution: Mario Mix contains a debug mode, accessible by modifying a few addresses in the system’s memory. One of the features of this mode is a panoramic showcase of all dancing animations of the game’s characters. This allows us to get a good look at animations normally partially obscured, such as this “excited” animation from the song “Rollercoasting”.
Main Blog | Twitter | Patreon | Store | Source: myself, DDR Mario Mix in GC emulator
In Super Mario Galaxy, whenever Mario touches an Ice Flower and transforms into Ice Mario, the animation includes five blinking frames of his model with a texture different from the one used by the actual power-up, resembling Metal Mario. Here is a close-up during one of those frames.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Galaxy in Wii emulator