Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Charles Martinet demonstrating the facial motion capture that allows him to accurately map the movements of his head to Mario’s during a promotional event at the Nintendo World Store in New York, 2014.
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Charles Martinet demonstrating the facial motion capture that allows him to accurately map the movements of his head to Mario’s during a promotional event at the Nintendo World Store in New York, 2014.
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From a commercial for a Nintendo 64 cross-promotional event at Taco Bell.
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From a commercial for a Nintendo 64 cross-promotional event at Taco Bell.
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Thursday, September 27, 2018
In Super Mario World, Mario is completely immune to Fuzzies while riding Yoshi, which renders the first half of the Special World level “Way Cool” trivial.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario World in SNES emulator

In Super Mario World, Mario is completely immune to Fuzzies while riding Yoshi, which renders the first half of the Special World level “Way Cool” trivial.
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| Twitter | Patreon | Store | Source: myself, Super Mario World in SNES emulator

In Chapter 3-1 of Super Paper Mario, entering a certain room causes a cutscene to start automatically where a Koopa Troopa panics upon seeing Mario, hits a Question Block, and collects a Mega Star from it. However, pressing the Home button on the Wii...

In Chapter 3-1 of Super Paper Mario, entering a certain room causes a cutscene to start automatically where a Koopa Troopa panics upon seeing Mario, hits a Question Block, and collects a Mega Star from it. However, pressing the Home button on the Wii Remote to activate the Wii Home Menu directly after the Mega Star is released will cause the Mega Star to change its trajectory and remain stuck bouncing between blocks. This results in the Mega Star never reaching the Koopa Troopa, locking the game in this state.*
*Note that it is possible to reverse this by repeatedly activating the Home Menu again, although the timing on this is very precise and may take many tries.
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| Twitter | Patreon | Store | Source: myself, Super Paper Mario in Wii emulator

Rideable, full-size Super Mario Kart-themed kart by Bandai. The kart includes a Mario toy and an assortment of Super Mario Kart stickers.
Main Blog | Twitter | Patreon | Store | Source: Tips & Tricks (US), Issue 26, 1997

Rideable, full-size Super Mario Kart-themed kart by Bandai. The kart includes a Mario toy and an assortment of Super Mario Kart stickers.
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| Twitter | Patreon | Store | Source: Tips & Tricks (US), Issue 26, 1997

Wednesday, September 26, 2018

High-resolution versions of Mario Kart 8 stamps, from Prima’s official guide for Mario Kart 8.
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| Twitter | Patreon | Store | Source: Mario Kart 8 Guide, Prima, 2014, ISBN 978-0-804-16328-6

Tuesday, September 25, 2018
Behind-the-scenes footage from the recording of the Mario Party 4 commercial.
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Behind-the-scenes footage from the recording of the Mario Party 4 commercial.

Main Blog | Twitter | Patreon | Store | Source, provided by twitter.com user “aaxolotll”

VB Mario Land was a game announced for the Virtual Boy in 1995, but never released. The top image is a screenshot of an area with an overhead view, similar in visual style to The Legend of Zelda: A Link to the Past, released by Nintendo to the press. The bottom footage is a recording of the game’s playable demo at the Winter Consumer Electronics Show 1995, showcasing the same level. The screen is a cutscene where Mario falls into a trap.
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Cover of a Japanese guide for Super Mario World.
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Cover of a Japanese guide for Super Mario World.

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Mario and Sonic being frustrated with their Olympic team’s performance, from the North American commercial for Mario & Sonic at the Olympic Games (the first game in that series) for the Wii.
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Mario and Sonic being frustrated with their Olympic team’s performance, from the North American commercial for Mario & Sonic at the Olympic Games (the first game in that series) for the Wii.
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