Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Artwork of Donkey Kong and Mario, drawn by Shigeru Miyamoto.

Artwork of Donkey Kong and Mario, drawn by Shigeru Miyamoto.

Sunday, August 19, 2018
Illustration of Mario helping Princess Peach pick flowers, from the Japanese “Super Mario Fun Picture Book 2: Beautiful Picnic”.

Illustration of Mario helping Princess Peach pick flowers, from the Japanese “Super Mario Fun Picture Book 2: Beautiful Picnic”.

For many years, the screenshot showcased in this post was thought to be the only one ever taken of the “Mario Demo” project for the Virtual Boy, which was shown at a trade show in 1994 and never seen again. However, after researching print media...

For many years, the screenshot showcased in this post was thought to be the only one ever taken of the “Mario Demo” project for the Virtual Boy, which was shown at a trade show in 1994 and never seen again. However, after researching print media published during that timeframe, I was able to find a second screenshot, seen above.

Saturday, August 18, 2018
In Super Paper Mario, it is possible to perform an infinite jump by utilizing the following glitch: With Thudley active, jump and stomp in midair. Stomp again as Mario starts to move down. This allows you to switch into 3D mode in midair. Once you...

In Super Paper Mario, it is possible to perform an infinite jump by utilizing the following glitch: With Thudley active, jump and stomp in midair. Stomp again as Mario starts to move down. This allows you to switch into 3D mode in midair. Once you do, Mario can jump again, and the trick can be repeated indefinitely. This can, among other places, be used to skip almost the entirety of Chapter 7-4 by jumping over the gap intended to be traversed by building the rainbow bridge. (Source)

Friday, August 17, 2018
During the credits of Super Mario Galaxy 2, Mario can briefly be controlled as the scene changes between various environments from the game. If first-person view is activated during this segment, an oddly-shaped object is revealed to be obstructing...

During the credits of Super Mario Galaxy 2, Mario can briefly be controlled as the scene changes between various environments from the game. If first-person view is activated during this segment, an oddly-shaped object is revealed to be obstructing Mario’s view. This is in fact Mario’s own hair, as seen from inside his own head. Due to the scene being relatively short, the development team has neglected to make Mario’s hair, which replaces his usual hat during the credits, disappear in first-person view.

Thursday, August 16, 2018
Illustration regarding a potential increase in violence in Nintendo games from an issue of GamePro magazine.

Illustration regarding a potential increase in violence in Nintendo games from an issue of GamePro magazine.

In Mario & Luigi: Superstar Saga, glitchy behavior can be observed when Mario is allowed to drink from a fountain before acquiring the Bros. Hammer moves. If Luigi hammers Mario and Mario’s angry animation plays while Mario stands in front of a...

In Mario & Luigi: Superstar Saga, glitchy behavior can be observed when Mario is allowed to drink from a fountain before acquiring the Bros. Hammer moves. If Luigi hammers Mario and Mario’s angry animation plays while Mario stands in front of a fountain, the characters will uncontrollably move in different directions and teleport around the area. Note that this footage contains no cuts; what looks like cuts is actually Mario and Luigi teleporting. (Source)

Wednesday, August 15, 2018

In the early 1990′s, the German Club Nintendo magazine insisted on making the L on Luigi’s cap red. This stylistic decision is present in all artwork commissioned for the magazine, including the comics, until 1995. Here is a selection of “red L” Luigi artwork seen in just a single issue of the magazine. (Source: Club Nintendo (Germany), Issue 1992/3).

Illustrations of Mario from a licensed Super Mario Bros. beach towel.

Illustrations of Mario from a licensed Super Mario Bros. beach towel.

In Super Mario 64, going into first-person view and moving the Control Stick makes Mario turn his head to look around. Moving his head to the bottom right or bottom left corner results in his nose overlapping his arm, as his body does not adjust to...

In Super Mario 64, going into first-person view and moving the Control Stick makes Mario turn his head to look around. Moving his head to the bottom right or bottom left corner results in his nose overlapping his arm, as his body does not adjust to the position of his head. 

 
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