A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Comparison between Mario’s tropical shirt from Super Mario Sunshine (left) and its appearance as a downloadable outfit in Super Mario Odyssey (right). While the placement of the Shine Sprites in the Super Mario Odyssey design appears to be identical to the original at first glance, one Shine Sprite has been added to the back of Mario’s left sleeve that was not present before, thereby making the redesign not entirely faithful. (Source 1, Source 2)
One of the tests performed by the SNES hardware testing program consists of displaying six separate sprites of Mario, moving slowly across the screen. In the final sprite, Mario grows animal ears for an unknown reason. (Screenshots taken by me in a SNES emulator.)
In Super Mario 64, it is possible to have a conversation with Lakitu while having no health remaining. For this, start a new save file and reduce Mario’s health to 2 before using a triple jump to get on top of Princess Peach’s castle. From the castle roof, drop down onto the bridge and Mario should lose the last of his health. However, Lakitu will still talk to him, preventing the death animation from playing. As soon as Lakitu stops talking, Mario will die. (Footage of the Virtual Console version recorded by me in a Wii emulator.)
In Super Mario Galaxy 2, it is possible to freeze the falling meteors in Shiverburn Galaxy in place simply by looking upward in first-person view. Looking upward at a steep enough angle stops the movement of the meteors entirely until the angle is lowered or first-person view is exited. (Footage recorded by me in a Wii emulator.)
New stage based on Super Mario Odyssey’s New Donk City featured in the Nintendo Switch version of Captain Toad: Treasure Tracker, seen in the latest Nintendo Direct.