Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Mario and Princess Daisy from the ending to a Super Mario Land manga.
Supper Mario Broth wishes you a happy Valentine’s Day.

Mario and Princess Daisy from the ending to a Super Mario Land manga.

Supper Mario Broth wishes you a happy Valentine’s Day.

Tuesday, February 13, 2018
In Super Mario 64, some courses display a wide shot of the area when the game is paused. However, despite the camera angle changing for this, the skybox is not updated, which means that the sky visible in the pause screen depends on the direction the...

In Super Mario 64, some courses display a wide shot of the area when the game is paused. However, despite the camera angle changing for this, the skybox is not updated, which means that the sky visible in the pause screen depends on the direction the main game camera is facing before the game is paused. In this example, I show how pausing in Lethal Lava Land during a regular camera view results in the sky being red and yellow, but looking down in first-person view results in the sky being completely black. (Footage recorded by me in a Virtual Console emulator.)

Monday, February 12, 2018

A glitch in Super Mario Bros. 3 allows Mario to defeat Pile Driver Micro-Goombas (the hopping block enemies) in an unintended way by simply ducking under them as they land (left) or merely standing still if he is Small Mario (right). Note that this will not work if Mario is touching a wall. (Footage recorded by me in a NES emulator.)

Sunday, February 11, 2018

In Luigi’s Mansion, Luigi remarks that he prefers the bottom bunk bed when examining a bunk bed in the Twins’ room (top image). However, in Paper Mario, Page 11 of Luigi’s diary, available only upon revisiting Mario’s house after defeating Bowser, contains a passage where Luigi wishes upon a star to be able to sleep in the top bunk bed (bottom image). The reason for this inconsistency is unknown.

Wednesday, December 20, 2017
In Mario Party 7, the Koopas in the background of the Control Room menu appear to be handling buttons and levers. However, zooming in on them reveals that they are merely waving their arms around in front of the controls without touching them....

In Mario Party 7, the Koopas in the background of the Control Room menu appear to be handling buttons and levers. However, zooming in on them reveals that they are merely waving their arms around in front of the controls without touching them. (Footage recorded by me in a Gamecube emulator.)

Tuesday, December 19, 2017
In Super Mario World, it’s possible to accidentally cause Mario to clip into the wall and lose a life while performing the Spin Jump in areas with many Rotating Blocks by pressing Y and holding either Left or Right on the D-Pad. (Footage recorded by...

In Super Mario World, it’s possible to accidentally cause Mario to clip into the wall and lose a life while performing the Spin Jump in areas with many Rotating Blocks by pressing Y and holding either Left or Right on the D-Pad. (Footage recorded by me from a SNES emulator.)

Monday, December 18, 2017
Holiday poster from the German Club Nintendo magazine.

Holiday poster from the German Club Nintendo magazine.

Sunday, December 17, 2017

In Yoshi’s Island, the background for Raphael the Raven’s Castle contains several moons. The footage on the left shows the level as it usually looks. It is possible to see the moon through a window before seeing it again in the vertical room on the left of the passage. In the footage on the right, the castle foreground has been disabled, so we can see how the first moon scrolls offscreen and the moon visible in the vertical room is in fact a second moon. (Footage recorded by me in a SNES emulator.)

Saturday, December 16, 2017
In Super Mario 64, Goombas’ heads and feet are fully modeled, while their torsos are 2D sprites that always face the camera and are transparent when viewed from the opposite direction. Moving the viewpoint, we can see Goombas from the side (left) and...

In Super Mario 64, Goombas’ heads and feet are fully modeled, while their torsos are 2D sprites that always face the camera and are transparent when viewed from the opposite direction. Moving the viewpoint, we can see Goombas from the side (left) and from the back (right).

 
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