A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Super Mario Odyssey, whenever Mario does a single jump, he always raises the arm that is further away from the camera (top). This is likely due to Nintendo-internal guidelines that state that Mario is not to be depicted with his arm covering his face while jumping. Compare a selection of official artwork where Mario raises the arm that is further away from the viewer (bottom).
Main Blog | Twitter | Patreon | Sources: 1, 2, 3, 4, 5, special thanks to twitter.com user “HEYimHeroic”
Collectible 1993 Japanese Mario & Wario Menko cards (a game similar to Pogs) featuring Yoshi’s and Luigi’s names being transliterated as “Yossy” and “Ruigi”. While “Yossy” branding can be found in many Nintendo products prior to 2000, the “Ruigi” spelling is very rare.
Main Blog | Twitter | Patreon | Store | Small Findings | Source
In Paper Mario: The Thousand-Year Door, Mario needs to enter the freight car of the Excess Express at two points during the story. At all other times, the entrance is blocked by the train’s conductor.
However, it is possible to enter the freight car at any time even when the conductor is blocking it by jumping towards the door and pressing A on a specific frame when the exclamation point appears over Mario’s head.
The developers used a simple technique where by adding the conductor to the door, his dialogue activation overrides the door opening function of the A button. However, they neglected to consider that Mario can only initiate dialogue when on the ground, while he can open doors for a few frames also while jumping. Thus, jumping creates a short window where the dialogue function doesn’t override the door opening function.
Main Blog | Twitter | Patreon | Store | Source; myself, Paper Mario TTYD (NA, GC) in GC emulator
Comic advertising Game Boy accessories, from the British Club Nintendo magazine. Note the blue L on Luigi’s cap. Giving Luigi’s emblem a nonstandard color appears to be common between Club Nintendo magazines, as the German one made it red instead.
Main Blog | Twitter | Patreon | Store | Small Findings | Source
In Super Mario Bros., beating World 8-4 unlocks a harder mode where, among other changes, Goombas are replaced with Buzzy Beetles. In that mode, there are many opportunities to jump onto a Buzzy Beetle when it is above a bottomless pit, as shown in the footage. Instead of falling, the Buzzy Beetle’s shell will be suspended in midair. If it is allowed to re-emerge, the Buzzy Beetle will continue walking on air and through walls.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Bros. (NA, NES) in NES emulator