Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
MarioBrothBlog on TwitterSupper Mario Broth on PatreonSmall Mario Findings

On very rare occasions, landing on a Bowser Space in Mario Party 5 will cause Donkey Kong to appear and punch Bowser, cancelling the Bowser Event.
Main Blog
| Twitter | Patreon | Store | Source

Saturday, September 29, 2018

Super Mario Odyssey contains an unused speech synthesis function for some of the friendly species in the game. Bubblainians, Steam Gardeners, Volbonans and Tostarenans each have a list of 81 syllables - the ones most common in Japanese - that they can pronounce independently and string into words. In the finished game, this is not used - the species in question merely say random syllables from the list of available ones.

In this recording, I use the files to synthesize the characters saying “Supa Mario” (as “Super Mario” is pronounced in Japanese). In order, the voices are: male Bubblainian, female Bubblainian, Steam Gardener, large Volbonan, small Volbonan, and Tostarenan. You may notice the Tostarenan sounding completely unlike the ones in the game; this is due to the speech synthesis feature for that species being entirely unused and replaced with completely different, high-pitched sound files in the release version.

Main Blog | Twitter | Patreon | Store | Source: sounds-resource.com user “Ziella”, second section

Illustration from the cover of the Japanese “Super Mario Story Quiz Picture Book 4: Rescue of Princess Peach”.
Main Blog | Twitter | Patreon | Store | Source: see bottom of image

Illustration from the cover of the Japanese “Super Mario Story Quiz Picture Book 4: Rescue of Princess Peach”.

Main Blog | Twitter | Patreon | Store | Source: see bottom of image

Friday, September 28, 2018
Unlicensed figurines of unofficial Mario power-ups. Please note the additional, out-of-focus figurines in the background.
Main Blog | Twitter | Patreon | Store | Source

Unlicensed figurines of unofficial Mario power-ups. Please note the additional, out-of-focus figurines in the background.
Main Blog
| Twitter | Patreon | Store | Source

Charles Martinet demonstrating the facial motion capture that allows him to accurately map the movements of his head to Mario’s during a promotional event at the Nintendo World Store in New York, 2014.
Main Blog | Twitter | Patreon | Store | Source

Charles Martinet demonstrating the facial motion capture that allows him to accurately map the movements of his head to Mario’s during a promotional event at the Nintendo World Store in New York, 2014.
Main Blog
| Twitter | Patreon | Store | Source

From a commercial for a Nintendo 64 cross-promotional event at Taco Bell.
Main Blog | Twitter | Patreon | Store | Source

From a commercial for a Nintendo 64 cross-promotional event at Taco Bell.
Main Blog
| Twitter | Patreon | Store | Source

Thursday, September 27, 2018
In Super Mario World, Mario is completely immune to Fuzzies while riding Yoshi, which renders the first half of the Special World level “Way Cool” trivial.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario World in SNES emulator

In Super Mario World, Mario is completely immune to Fuzzies while riding Yoshi, which renders the first half of the Special World level “Way Cool” trivial.
Main Blog
| Twitter | Patreon | Store | Source: myself, Super Mario World in SNES emulator

In Chapter 3-1 of Super Paper Mario, entering a certain room causes a cutscene to start automatically where a Koopa Troopa panics upon seeing Mario, hits a Question Block, and collects a Mega Star from it. However, pressing the Home button on the Wii...

In Chapter 3-1 of Super Paper Mario, entering a certain room causes a cutscene to start automatically where a Koopa Troopa panics upon seeing Mario, hits a Question Block, and collects a Mega Star from it. However, pressing the Home button on the Wii Remote to activate the Wii Home Menu directly after the Mega Star is released will cause the Mega Star to change its trajectory and remain stuck bouncing between blocks. This results in the Mega Star never reaching the Koopa Troopa, locking the game in this state.*
*Note that it is possible to reverse this by repeatedly activating the Home Menu again, although the timing on this is very precise and may take many tries.
Main Blog
| Twitter | Patreon | Store | Source: myself, Super Paper Mario in Wii emulator

Rideable, full-size Super Mario Kart-themed kart by Bandai. The kart includes a Mario toy and an assortment of Super Mario Kart stickers.
Main Blog | Twitter | Patreon | Store | Source: Tips & Tricks (US), Issue 26, 1997

Rideable, full-size Super Mario Kart-themed kart by Bandai. The kart includes a Mario toy and an assortment of Super Mario Kart stickers.
Main Blog
| Twitter | Patreon | Store | Source: Tips & Tricks (US), Issue 26, 1997

In World 4-Castle of New Super Mario Bros. Wii, it is possible to create an infinite amount of coins. If a fence-climbing Koopa Troopa is frozen by a character with an Ice Flower or Penguin Suit, then the rotating fence activated before the frozen Koopa touches the ground, the block of ice will enter a glitchy state where it will spawn several coins every frame. If these coins are not collected quickly, the game will freeze due to being unable to display that many objects at once.
Main Blog
| Twitter | Patreon | Store | Source: myself, New Super Mario Bros. Wii in Wii emulator

 
Previous page
Next page