Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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High-resolution versions of Mario Kart 8 stamps, from Prima’s official guide for Mario Kart 8.
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| Twitter | Patreon | Store | Source: Mario Kart 8 Guide, Prima, 2014, ISBN 978-0-804-16328-6

In Paper Mario: The Thousand-Year Door, staying at an inn 50 times will activate a special cutscene where the innkeeper congratulates Mario, a reporter takes a photo of him, and a 200 coin prize is awarded.
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Tuesday, September 25, 2018
Behind-the-scenes footage from the recording of the Mario Party 4 commercial.
Main Blog | Twitter | Patreon | Store | Source, provided by twitter.com user “aaxolotll”

Behind-the-scenes footage from the recording of the Mario Party 4 commercial.

Main Blog | Twitter | Patreon | Store | Source, provided by twitter.com user “aaxolotll”

VB Mario Land was a game announced for the Virtual Boy in 1995, but never released. The top image is a screenshot of an area with an overhead view, similar in visual style to The Legend of Zelda: A Link to the Past, released by Nintendo to the press. The bottom footage is a recording of the game’s playable demo at the Winter Consumer Electronics Show 1995, showcasing the same level. The screen is a cutscene where Mario falls into a trap.
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| Twitter | Patreon | Store | Source 1, Source 2

Cover of a Japanese guide for Super Mario World.
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Cover of a Japanese guide for Super Mario World.

Main Blog | Twitter | Patreon | Store | Source: see bottom of image

Mario and Sonic being frustrated with their Olympic team’s performance, from the North American commercial for Mario & Sonic at the Olympic Games (the first game in that series) for the Wii.
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Mario and Sonic being frustrated with their Olympic team’s performance, from the North American commercial for Mario & Sonic at the Olympic Games (the first game in that series) for the Wii.
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Monday, September 24, 2018
Internal Nintendo reference guide for drawing the backs of Mario characters.
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Internal Nintendo reference guide for drawing the backs of Mario characters.
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| Twitter | Patreon | Store | Source: see bottom of image

Unused area found in the data of Super Mario RPG. The tiles belonging to this area no longer exist in the code; therefore, all that is still present is the collision data, i.e. generic tiles representing solid platforms Mario can stand on. We can...

Unused area found in the data of Super Mario RPG. The tiles belonging to this area no longer exist in the code; therefore, all that is still present is the collision data, i.e. generic tiles representing solid platforms Mario can stand on. We can only speculate as to what the area could have looked like; it might have been a mountain or perhaps a town, if the overhanging plank-type construction in the top middle was intended to be a bridge.
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| Twitter | Patreon | Store | Source: myself, Super Mario RPG (SNES) in LazyShell debugger

Beta footage of Super Mario 64 DS, featuring all characters being capable of flight as well as a different Peach’s Castle Grounds map.
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Sunday, September 23, 2018
Super Mario Galaxy contains models for Mario and Luigi’s skeletons, seen normally only for a few frames when they are hit by electricity. Modifying the game’s code, we can force Mario’s model to permanently change into the skeleton model. This has...

Super Mario Galaxy contains models for Mario and Luigi’s skeletons, seen normally only for a few frames when they are hit by electricity. Modifying the game’s code, we can force Mario’s model to permanently change into the skeleton model. This has the side effect of allowing us to see what parts of Mario’s body that at first appear to be part of his model are actually separate objects. When Skeleton Mario picks up a Bee Mushroom, he gains wings, indicating that the wings are a different object attached to Bee Mario, not part of Bee Mario’s actual model.
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| Twitter | Patreon | Store | Source: myself, Super Mario Galaxy in Wii emulator

 
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