A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


An issue of the Japanese Dengeki Nintendo 64 magazine contained a beta screenshot of the Page 1 level select screen from Yoshi’s Story. The same screen in the finished version is provided on the bottom for comparison.
This woman from the “Junk and My Trunk” microgame in WarioWare: Smooth Moves may be one of the least known fully-modeled human characters in the Mario franchise. It is impossible to encounter her while playing through the game’s story normally, as she only appears in Level 3 of the microgame, which can only be seen by repeatedly replaying Young Cricket’s stage. Why an asset as complex as a fully modeled human was created for such an uncommon scenario is unclear.
In Level 6-9 of Super Mario Bros. 3, it is possible to skip the entirety of the level by using a glitch to jump over the wall at the start. If Small Mario jumps towards the wall, touches it at exactly the right pixel and the A button is pressed again, he will perform another jump in mid-air and have enough height to get to the top of the wall. From there, going to the right will lead directly to the end of the level. Warning: there is an unseen Koopa Troopa on top of the wall that may kill Mario, so it is best to keep jumping to avoid touching it. (Source)
In Super Paper Mario, a speech bubble’s poorly-aligned tail makes it appear as though Peach is saying “HOT BABE IN ROOM!”. Francis’s speech bubbles are coded to come out of the resting position of his mouth, but as he throws his body backwards during this animation, his speech bubble seems to come out of nowhere. In addition, by coincidence, the bubble’s tail lines up with Peach’s face, resulting in this effect.
An issue of the British Computer and Video Games magazine contained beta designs for Super Mario RPG characters. The official art for the finished version of the game is provided for comparison. Note that while it appears that the beta Bowser design’s mouth is merely shadowed, making his teeth not visible, closer examination reveals that he actually has no teeth at all.
Mario Kart 8 background from Nintendo’s official site for the game, tileable both horizontally and vertically. (Source)
Two-part print ad for Donkey Kong 64.