A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In the Endurance Alley mode of Mario Party 6, Twila will tell the player characters that they still have “a long way to go” after clearing the minigame at the 99 mark, before congratulating them on completing the mode a few seconds later.
The back cover of the Japanese official sountrack CD for Mario Tennis on the Nintendo 64 contains renders of Donkey Kong, Birdo, Paratroopa and Boo that have never been released at a high resolution. The bottom image shows the pictures in the highest definition that existing scans of the cover can provide.
Luigi looking up how to cook a bison, from a set of Mario quiz cards.
In Super Mario Sunshine, Mario’s legs and feet are dynamically adjusted to slopes, changing angles to always be aligned with the ground. However, the effect has not been optimized for slopes with a steepness of over 45°, resulting in Mario’s legs deforming in unintended ways.
In the Super Mario Bros. Super Show episode “Flatbush Koopa”, Mario and Luigi find themselves outside of a burger shop. While the storefront normally reads “BURGER SHOP”, during one scene it reads “BURCER SHOR”.
In Super Mario Odyssey, Purple Coins (shown here in their triangular Sand Kingdom variety) are normally a vibrant purple color, as seen in the top image. However, inside 2D segments, the coins are depicted as blue instead. This might be a reference to the fact that Super Mario Bros. on the NES, after which Super Mario Odyssey’s 2D segments are styled, does not contain the color purple among any of its graphical assets.
Top: The “Wario Facial” microgame in WarioWare, Inc.: Mega Microgames.
Bottom: Wario’s sprite used in that microgame extracted from the game’s data. His hands (drawn somewhat smaller than usual) and pants are hidden beneath the microgame’s colorful border.
Mario’s appearance at the 1996 Home Computer Show in Melbourne, Australia.