A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Super Paper Mario, the speech bubbles display the same text, mirrored, on their back side (shown here by turning around the speech bubble object). Considering this behaviour is not present in the previous Paper Mario titles, this might have been intended to be used by the game’s engine for visual effects at some point during development.
In Paper Mario: The Thousand-Year Door, during the events of Chapter 6 a paper is lying in front of Mario’s bed on the Excess Express. If Mario is standing in a precise spot between the paper and the bed, pressing A will bring up a cutscene and a sleep prompt at the same time. Pressing A again will send Mario to sleep, cutting off his partner’s dialogue.
Rock Mario concept art for Super Mario Galaxy 2.
The Bahamutt enemy from Super Mario RPG and Dorrie from Super Mario 64 have the same name, ドッシー (Dosshi) in Japanese.
In the Present Room in Mario Party 4, the description of Daisy’s side table warns not to peek in her journal. Zooming in reveals that her journal is actually a Japanese copy of Mario Party 2.