A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Screenshot of an alleged 2000 tech demo for the Game Boy Advance, depicting Purple Yoshi attacking spider-like enemies. The screenshot was published on the IGN forums in August 2000 by a Japanese IGN correspondent, however, its authenticity is disputed due to no other details about this project ever surfacing again, and due to the GBA, in theory, not being able to display such smooth polygonal graphics with accurate shadows.
It is also possible that the objects and shadows are in fact pre-rendered, similar to the Donkey Kong Country series but in higher resolution, which does not completely rule out the possibility of this demo being legitimate.
Main Blog | Twitter | Patreon | Small Findings | Source
An original design for Mario from an official 1987 manga titled “Neo Bowser’s Challenge”.
Main Blog | Twitter | Patreon | Small Findings | Source
Full-page illustration featuring silhouettes of Mario and Peach from an article about region-locked games in the British Edge magazine. The text refers to the fact that region-locked Nintendo games existed that British audiences were unable to play legitimately.
Main Blog | Twitter | Patreon | Small Findings | Source: Edge (UK), Issue 70, 1999
In New Super Mario Bros., if a Mega Mushroom is used a few steps before activating the battle against the Mega Goomba in World 4-Castle, the Goomba will walk onscreen in mid-air instead of on the ground.
Main Blog | Twitter | Patreon | Small Findings | Source: myself, NSMB (NA, DS) in DS emulator
Mario animatronic used at the Nintendo booth during E3 1998.
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Nintendo Switch help images featuring Mario characters, extracted from the system memory.
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Animation excerpt from a 1995 VHS tape that was distributed by Nintendo to be played in video game stores on a loop to promote the Virtual Boy.
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Promotional art for Luigi’s Mansion seen in the British Official Nintendo Magazine. Note the ghost on the left; in the finished version of the game, generic ghosts do not have noses and their eyes are glowing instead of having a visible iris and pupil.
Main Blog | Twitter | Patreon | Small Findings | Source
Top: the “Perfect Mario” model on display under a glass dome at the Nintendo New York store.
Bottom: the plaque under the model explaining its purpose.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “JennyENicholson”
Top: an early version of the Game & Watch Gallery 2 box art that was distributed by Nintendo to certain magazines.
Bottom: the finished version, for comparison.
Note that despite the composition of all images remaining the same, they were all redrawn to use slightly different character designs. Most notably, the original drawing used a Yoshi’s Story-like design for Yoshi, while the finished one changed it to a Yoshi’s Island design.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “JohnWilinski”