A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Yoshi’s Island, whenever Yoshi eats a Fuzzy, his usual egg-laying animation will instead produce a cloud of gas. This cloud actually has a hitbox; if Yoshi is positioned in a precise way in front of an enemy during the animation, the gas will defeat the enemy.
Main Blog | Twitter | Patreon | Source: twitter.com user “videoChess”
In Super Mario World, if a yellow Koopa shell is picked up at the exact frame a Koopa Troopa enters it, a variety of glitched effects can occur. If the shell is flipped over with a Cape Spin attack, it will become an upside-down Rainbow Shell. Whenever this Rainbow Shell is stopped with another Cape Spin, it has a chance of turning a color that shells do not usually assume in the game, such as light blue or grey, as seen in the footage.
Main Blog | Twitter | Patreon | Source: youtube.com user “nathanisbored”
In New Super Mario Bros. Wii, when Mario obtains a Star, his regular jump is replaced with a somersaulting jump. If Mario is on top of a moving block at the moment the Star power runs out and he is in the middle of a somersault, Mario will be stuck on the block in a spinning state indefinitely as shown in the footage. Mario will be unable to free himself and the level must be exited or the timer run out to proceed.
Main Blog | Twitter | Patreon | Small Findings | Source: twitch.tv user “bman_03″
Unused voice clips from the development of Super Mario Advance that consist of all four playable characters saying various preliminary names for the game (likely recorded before the final name was decided on). In order, Mario, Luigi, Peach and Toad say “Super Mario USA Advance”, “Super Mario USA”, “Super Mario Bros. Deluxe 2″, “Super Mario Bros. 2 Deluxe” and “Mario Bros.”
Main Blog | Twitter | Patreon | Source: twitter.com user “Marionova64″
In Super Mario 64, if the Backwards Long Jump glitch is used on the roof of Peach’s Castle and Mario touches the front wall of the main tower while his speed is increased through the glitch, his model will undergo random rotations on every frame until he runs out of momentum, as shown in the footage.
Main Blog | Twitter | Patreon | Small Findings | Source
Officially licensed Mario Party keychain of Bowser holding a bag of coins, from Japan. What is unique about this keychain is that it depicts an event that is mentioned in the game, but not explicitly shown.
During the game’s story, Bowser does rob the Mushroom Bank and steal the stars and coins, but he is never actually shown during this; only the aftermath is seen by the player. Thus, this keychain provides a view of Bowser stealing from the bank that is absent during gameplay.
Main Blog | Twitter | Patreon | Small Findings | Source
In Super Mario Odyssey, Bonneton is based on London, which is visible through the architecture, the fog commonly associated with the city, and the traditional British style of the hats the Bonneters resemble.
However, the Art of Super Mario Odyssey book reveals that at some point during the concept phase, the similarities were intended to be even greater, showcasing a Cap Kingdom building based on the Palace of Westminster and its iconic clock tower, known under the colloquial name “Big Ben”.
Main Blog | Twitter | Patreon | Small Findings | Source: see bottom of image
A demo program for the Nintendo 64, titled “morphdemo”, consists of a shape decorated with six copies of a picture of Mario morphing back and forth between a sphere and a cube. This was shown to developers to demonstrate the Nintendo 64′s ability to seamlessly shift geometry and adjust lighting.
Main Blog | Twitter | Patreon | Source: youtube.com user “Sebastian”