Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Animation cel featuring an early, unused design of Princess Toadstool for the Super Mario Bros. Super Show.
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Animation cel featuring an early, unused design of Princess Toadstool for the Super Mario Bros. Super Show.
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Wednesday, June 26, 2019

In Super Mario Maker, if the game is paused at the exact frame Mario puts on a Buzzy Beetle shell (otherwise known as a Shellmet), both his hat and the shell will not be rendered, resulting in him missing the top of his head. 
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Message Block animations from Super Mario Advance 3. The one in the top left is the only one visible in the game; it is identical to the one used in the original Yoshi’s Island release on the SNES. The other three are unused variations found in the game’s data.
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Monday, June 24, 2019
In Super Mario World, there exists an extremely quick way to beat Morton Koopa in the second castle. Normally, Morton takes 3 hits from Mario jumping on his head, or 12 fireballs. However, a peculiarity in the code allows for a combination of the two...

In Super Mario World, there exists an extremely quick way to beat Morton Koopa in the second castle. Normally, Morton takes 3 hits from Mario jumping on his head, or 12 fireballs. However, a peculiarity in the code allows for a combination of the two to defeat him much faster.

If Mario hits Morton with only two fireballs and then jumps on his head once, Morton will be defeated in only a few seconds.
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Sunday, June 23, 2019

Blooper’s walking animation from Mario Party 8, from several different angles. Blooper almost always moves around by floating, and is only seen walking in the “Treacherous Tightrope” minigame; however, he is always turned with his back to the camera during this. The game’s debug menu, accessible by modifying the code, allows us to see the animation from the front.
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Saturday, June 22, 2019

Top: the central courtyard in Hyrule Castle in The Legend of Zelda: Ocarina of Time 3D has a window through which Warp Pipes and blocks from the Mario franchise can be seen in first-person view. (This is different from the original Nintendo 64 version of the game, where portraits of Mario characters were visible through the window instead.)

Bottom: using a model viewer, we can see the wall behind the window in full. There are many more blocks here than can be seen in-game. The background on the wall is the Level 1-1 background from New Super Mario Bros. Curiously, the precise arrangement of the pipes and blocks does not appear in any Mario game and is entirely original.

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Thursday, June 20, 2019
In Super Mario Odyssey, if Mario stands in the shade in any of the areas on the moon, he will start to shiver; this is the only instance in the game of Mario reacting differently to temperature based on whether he is in the shade or not.
This is a...

In Super Mario Odyssey, if Mario stands in the shade in any of the areas on the moon, he will start to shiver; this is the only instance in the game of Mario reacting differently to temperature based on whether he is in the shade or not.

This is a reference to the real-life physical properties of the Earth’s moon: due to the lack of an atmosphere, heat from the sunlight does not equalize over the environment the way it would on Earth, resulting in areas of the moon in direct sunlight being much hotter than areas in the shade.

Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Odyssey (Switch) on original hardware

Tuesday, June 18, 2019
Luigi-themed page from the 2014 Nintendo company guide. Note that the background is filled with original Luigi sketches that also continue in the dark areas; please zoom in on the image to see them.
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Luigi-themed page from the 2014 Nintendo company guide. Note that the background is filled with original Luigi sketches that also continue in the dark areas; please zoom in on the image to see them.
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Monday, June 10, 2019
Animation from the “A Really Short History of Donkey Kong” extra feature on the “Ultimate Donkey Edition” DVD of the 2007 The King of Kong documentary.
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Animation from the “A Really Short History of Donkey Kong” extra feature on the “Ultimate Donkey Edition” DVD of the 2007 The King of Kong documentary.
Main Blog
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