Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
MarioBrothBlog on TwitterSupper Mario Broth on PatreonSmall Mario Findings

Rare 1994 licensed Mario figurines, available only in Germany during a cross-promotional campaign with the Mars candy company.
Main Blog
| Twitter | Patreon | Store | Small Findings | Source

Wednesday, May 22, 2019

In Paper Mario, the battle system is programmed in such a way that positive attack modifiers apply to each individual instance of damage being dealt, even if an attack deals damage several times like Bow’s Smack move.

In the Crystal Palace, there are battles where Duplighosts appear alongside Red Magikoopas. If Mario’s current partner is Bow, the Duplighosts will turn into a copy of her. Then, if the Red Magikoopa raises the Duplighosts’ attack, they will be able to deal extremely high amounts of damage due to the modifier applying to each individual slap. Here, we can see the Duplighost dealing 6 damage per smack after 1 power-up, 10 after 2 power-ups, and 14 after three power-ups, making this the most powerful enemy attack in the game.

Main Blog | Twitter | Patreon | Store | Small Findings | Source

Tuesday, May 21, 2019

Rare officially licensed 1993 “Mario in Egypt” belt bag. The illustration contains original artwork of a camel, a Sphinx, and a sweating sun.
Main Blog
| Twitter | Patreon | Store | Small Findings | Source

Top: In Yoshi’s Island, Yoshi is able to perform a Flutter Jump with extended height after jumping on an enemy. However, if he touches the ground before Flutter Jumping, this ability will be forfeited. One exception exists: if Yoshi touches the ground for only a single frame, he will still be able to perform the extended Flutter Jump afterward. In this footage, Yoshi jumps on a Shy Guy in Level 1-2, then touches a pole for a single frame, and uses this to gain enough height to Flutter Jump over the wall.

Bottom: This allows Yoshi to skip the majority of the level by bypassing the pipe detour leading to the level’s other major area. Now Yoshi can simply run along the top of the wall instead.
Main Blog | Twitter | Patreon | Store | Small Findings | Source

Top: officially licensed Mario “Fan with Candy” merchandise, featuring figurines of Mario and Luigi on top of handheld fans.

Bottom: The hats on the figurines are molded separately from the bodies and can be removed; however, no hair is present underneath.
Main Blog
| Twitter | Patreon | Store | Small Findings | Sources: 1, 2

Monday, May 20, 2019
British print ad for Donkey Kong on the Game Boy (also known as Donkey Kong ‘94). Note the text on the bottom, which consists mainly of the word “ook”.
Main Blog | Twitter | Patreon | Store | Small Findings | Source

British print ad for Donkey Kong on the Game Boy (also known as Donkey Kong ‘94). Note the text on the bottom, which consists mainly of the word “ook”.

Main Blog | Twitter | Patreon | Store | Small Findings | Source

Top: Past the first boss door of the Forest Fortress in Super Mario World, there is an extremely wide lava-filled pit, on the other side of which is an optional reward of 9 blocks with 1-Up Mushrooms inside, as well as another boss door, leading to the same boss. Attempting to fly across the pit with Cape Mario can be difficult due to the large amount of Lava Bubbles shooting out from the lava.

Bottom: An easy way to cross the pit is to take a running start as Mario and then perform a Spin Jump, keeping A and B pressed. While normally, a Spin Jump would not take Mario far enough to clear the gap, the Lava Bubbles are actually placed in precise locations so that Mario will automatically bounce off them.

Main Blog | Twitter | Patreon | Source: 1, 2: myself, Super Mario World (NA, SNES) in SNES emulator

Thursday, May 16, 2019

Top left: the way Fire Blue Toad appears in Super Mario Maker 2 in the Super Mario 3D World style.

Top right: the way Fire Blue Toad appears in Super Mario 3D World itself.

Bottom: the way Fire Blue Toad appears in New Super Mario Bros. U. Super Mario Maker 2′s design combines the two; using the cap coloration similar to the one from New Super Mario Bros. U and the clothing coloration from Super Mario 3D World.

Main Blog | Twitter | Patreon | Store | Small Findings | Sources: 1, 2, 3, reddit.com user “danthecow”

Wednesday, May 15, 2019
In Super Mario 64, jumping toward a Tox Box in Shifting Sand Land during a precise point of its movement in the manner depicted will result in Mario instantly dying. Mario will play the animation of sinking into quicksand despite being in mid-air;...

In Super Mario 64, jumping toward a Tox Box in Shifting Sand Land during a precise point of its movement in the manner depicted will result in Mario instantly dying. Mario will play the animation of sinking into quicksand despite being in mid-air; this is merely one of several different ways quicksand can kill Mario remotely, another being punching near a ledge, as seen in this post.
Main Blog
| Twitter | Patreon | Store | Source: myself, Super Mario 64 (NA, VC) in Wii emulator

Tuesday, May 14, 2019

Top two images: the skybox seen in the Spin-Dig Galaxy in Super Mario Galaxy 2, normal view and zoomed-out.

Bottom two images: the model for the sphere with holes is actually taken directly from Super Mario Galaxy, where it is used for the sphere at the end of the Bowser’s Galaxy Reactor stage, where the final battle against Bowser takes place. The only change is the texture used; the size, amount and relative positioning of the holes are identical.

Main Blog | Twitter | Patreon | Store | Small Findings | Source: twitter.com user “greenchile03″

 
Previous page
Next page