Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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By performing a specific glitch allowing Mario to enter doors in Paper Mode in Paper Mario: The Thousand-Year Door, it is possible to enter the final boss battle cutscene with Paper Mode active. Mario will remain turned sideways for the remainder of...

By performing a specific glitch allowing Mario to enter doors in Paper Mode in Paper Mario: The Thousand-Year Door, it is possible to enter the final boss battle cutscene with Paper Mode active. Mario will remain turned sideways for the remainder of the game as well as exhibit irregular behavior, such as walking away from Peach as she is lying on the floor after the battle.

Tuesday, April 18, 2017
In Paper Mario: The Thousand-Year Door, Mario and his partners breathe out puffs of air when in cold areas. However, when taking any additional follower character to a cold area (through the use of exploits), we can see that out of all playable...

In Paper Mario: The Thousand-Year Door, Mario and his partners breathe out puffs of air when in cold areas. However, when taking any additional follower character to a cold area (through the use of exploits), we can see that out of all playable characters, only Mario and his partners are programmed to breathe.

Thursday, February 16, 2017
By removing the game’s ability to load certain textures, we can see what Mario and Goombella look like in Paper Mario: The Thousand-Year Door without their respective headgear.

By removing the game’s ability to load certain textures, we can see what Mario and Goombella look like in Paper Mario: The Thousand-Year Door without their respective headgear.

Tuesday, February 14, 2017

All sprites depicting Bobbery’s beta design that remain in the files of Paper Mario: The Thousand-Year Door.

Thursday, February 2, 2017

In Paper Mario: The Thousand-Year Door, all characters are made of multiple 2D sprites layered as part of a 3D model. Due to this, some free space exists between the body parts of each character. However, Bobbery’s wheel is several times farther behind his body than any part of any other character.

Tuesday, January 31, 2017

Comparison between the sprites and idle animations of Mario and Mario’s possessed body from Paper Mario: The Thousand-Year Door. Note that Mario never blinks while possessed.

Wednesday, January 25, 2017
In Paper Mario: The Thousand-Year Door, Vivian’s face is always partly covered by a hat and a lock of hair. By removing the game’s ability to load these textures, we can see what Vivian looks like underneath.

In Paper Mario: The Thousand-Year Door, Vivian’s face is always partly covered by a hat and a lock of hair. By removing the game’s ability to load these textures, we can see what Vivian looks like underneath.

Friday, January 6, 2017
In Paper Mario: The Thousand-Year Door, on rare occasions the Penguins in Poshley Heights may walk backwards after Mario finishes talking to them.

In Paper Mario: The Thousand-Year Door, on rare occasions the Penguins in Poshley Heights may walk backwards after Mario finishes talking to them.

Monday, December 19, 2016
In Paper Mario: The Thousand-Year Door, during the events of Chapter 6 a paper is lying in front of Mario’s bed on the Excess Express. If Mario is standing in a precise spot between the paper and the bed, pressing A will bring up a cutscene and a...

In Paper Mario: The Thousand-Year Door, during the events of Chapter 6 a paper is lying in front of Mario’s bed on the Excess Express. If Mario is standing in a precise spot between the paper and the bed, pressing A will bring up a cutscene and a sleep prompt at the same time. Pressing A again will send Mario to sleep, cutting off his partner’s dialogue.

Tuesday, December 13, 2016

Early version of the “All Aboard” theme from Paper Mario: The Thousand-Year Door, found in the files of the prototype of the game.

 
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