Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
MarioBrothBlog on TwitterSupper Mario Broth on PatreonSmall Mario Findings
Tuesday, August 9, 2016
In Paper Mario: The Thousand-Year Door, if you manage to exit the badge shop by glitching through the wall, then enter it again, the shop will be selling invalid items for 0 coins. Unfortunately, it’s impossible to purchase them, as the game will...

In Paper Mario: The Thousand-Year Door, if you manage to exit the badge shop by glitching through the wall, then enter it again, the shop will be selling invalid items for 0 coins. Unfortunately, it’s impossible to purchase them, as the game will falsely claim you have too many badges.

Sunday, August 7, 2016
In Paper Mario: The Thousand-Year Door, the Paragoomba in the second area of Petal Meadows exhibits odd behavior when Mario is standing on the other side of a fence nearby.

In Paper Mario: The Thousand-Year Door, the Paragoomba in the second area of Petal Meadows exhibits odd behavior when Mario is standing on the other side of a fence nearby.

Saturday, April 9, 2016
By repeatedly entering houses in Paper Mario: The Thousand-Year Door and exiting them by glitching through walls, it’s possible to unload not only the models of NPCs, but entire buildings.

By repeatedly entering houses in Paper Mario: The Thousand-Year Door and exiting them by glitching through walls, it’s possible to unload not only the models of NPCs, but entire buildings.

Friday, November 21, 2014
Tuesday, November 11, 2014
The Rogueport central plaza from Paper Mario: The Thousand-Year Door, zoomed out using a free camera movement tool in an emulator.

The Rogueport central plaza from Paper Mario: The Thousand-Year Door, zoomed out using a free camera movement tool in an emulator.

Sunday, March 30, 2014
After purchasing Paper Mario: The Thousand-Year Door, if you look at the game’s box anywhere between starting the game and finishing it for the first time, you might get spoiled by the upper left corner of the box art. It shows a building on the moon...

After purchasing Paper Mario: The Thousand-Year Door, if you look at the game’s box anywhere between starting the game and finishing it for the first time, you might get spoiled by the upper left corner of the box art. It shows a building on the moon - the base of the X-Nauts - the location of which is supposed to be a surprise that is revealed late in the game. (Source)

Wednesday, February 26, 2014
Friday, February 21, 2014
 
Previous page
Next page