A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


All of Princess Peach’s voice samples from Super Mario 3D World.
Spear Guy chanting sound from Yoshi’s Island.
Charles Martinet voices a Nintendo 3DS feature tour as Mario.
In Super Mario World, it is possible to activate the “hurry up” jingle and subsequent speed increase in the background music repeatedly. In Funky, the last level of the Special World, there are 9 green Berries positioned around the level. If you wait until the timer reaches 99 seconds, then eat a Berry, the music will become faster, but the timer will go back to 119 seconds. Once it reaches 99 seconds again, this can be repeated with another Berry. Near the end of the stage, the music will sound like this.
In Super Mario RPG, getting a Game Over results in the music of the current battle slowing down before restarting the game. This is the Game Over version of Smithy’s first battle theme.
Audio from the cutscenes of Mario vs. Donkey Kong without background music.
The map theme from World 2 of Puzzle & Dragons: Super Mario Bros. Edition. It’s a remix of Slimy Spring Galaxy from Super Mario Galaxy 2.
The music that plays during the ending to Super Mario Sunshine, without the voices.
The Lesson music from the European version of Wario’s Woods on the NES. The European version contains several songs that are different from the US version, such as a different boss battle theme.
The Ocean Floor music track from Mario Artist: Paint Studio, drawing software in the Mario Artist series for the Nintendo 64DD. The Mario Artist series was a spiritual successor to Mario Paint and was never released outside Japan.