A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In the data of Yoshi’s Story, an unused song can be found that starts with the same jingle as the existing world map tracks. This makes it likely that at some point in development, the game was planned to have seven worlds.
In the kiosk demo of Donkey Kong 64, a fight against Army Dillo was playable. During the battle, Army Dillo uses these voice clips, which are absent from the finished game.
In Super Mario Galaxy, Bowser’s battle theme, Nemesis King Koopa, is comprised of two separate tracks, the orchestra and the choir (which also includes a few extra instruments). In-game, the choir track always overlays the orchestra track. Here, you can hear it in isolation.
During the Dribble & Spitz segment in WarioWare: Smooth Moves, a song called Tomorrow Hill plays. However, whenever the player fails a microgame, the song changes briefly to an alternate version, called Falling Off Tomorrow Hill, that ends every few lines with a “failure” sound and different, nonsensical lyrics. This is the full version of Falling Off Tomorrow Hill.
All crowd chants for Donkey Kong from Super Smash Bros. for Wii U. In order, American English, British English, American Spanish, European Spanish, Japanese, Italian, German, American French, European French.
Variation of Lemmy Koopa’s battle theme in Paper Mario: Color Splash that plays when Mario is low on health.
Unused music track extracted from the files of Mario & Luigi: Superstar Saga.
Excerpt from Track 13, “Da Banana Bunch (Vitamin B Remix)” from the original Donkey Kong 64 soundtrack CD.
From a promotional video for New Super Luigi U.