A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Super Mario 64, if Mario stands under the elevator to the basement in Big Boo’s Haunt as it descends, he will overlap the elevator when it arrives at the bottom. While moving around in this state, Mario’s model will turn sideways intermittently.
In Super Mario 64, performing a Slide Attack near one of the baby penguins will cause it to mimic Mario’s slide.
Top: The deformation applied to Mario’s model in Super Mario 64 two frames before being squashed by a Thwomp.
Middle: One frame before being squashed by a Thwomp.
Bottom: Being squashed by a Thwomp.
In Super Mario 64, whenever Bowser explodes after being defeated, coins fly out of the explosion. However, this is a purely visual effect, as no actual coins that can be collected appear. In early beta footage, we can see Bowser’s defeat released real coins at some point in development, so this feature seemed to have been removed after the explosion animation was created.
Top left: in Super Mario 64, the room containing the secret entrance to the Princess’s Secret Slide in Peach’s Castle is accessed without a loading screen directly through a door.
Top right: in Super Mario 64 DS, the room has been heavily redesigned and a loading transition has been added after going through the door.
Bottom: Viewing the Super Mario 64 DS files in a model viewer, we can see that the original room is still there in the remake, blocked off by a wall. Since both the wall and the loading zone to the redesigned room block the way, the original room is impossible to access.
Top: In Nintendo Power’s Mario Mania guide, published in 1991, Shigeru Miyamoto mentioned Mario possibly wearing metallic clothes in the future. Five years later, in 1996, the Metal Cap appeared in Super Mario 64. Since normally, games have development cycles shorter than five years, this could be chalked up to coincidence, however…
Bottom: In Nintendo Power Issue 80, released in January 1996, Miyamoto revealed that work on Super Mario 64 began five years prior, in 1991. This makes it possible that the comment on metallic clothes was intentional foreshadowing on Miyamoto’s part.