Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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In the Japanese version of Super Mario Bros. 3, it is possible to go out of bounds in the Warp Zone by using a Warp Whistle while on the boat in Water Land. Mario will be able to go left from his starting position and freely move around in the water,...

In the Japanese version of Super Mario Bros. 3, it is possible to go out of bounds in the Warp Zone by using a Warp Whistle while on the boat in Water Land. Mario will be able to go left from his starting position and freely move around in the water, even make the map scroll at the right edge of the screen. However, he will not be able to go back on land, so unless a second Warp Whistle is used, Mario will be stuck and the game needs to be reset. (Footage recorded by me with a NES emulator.)

Sunday, September 3, 2017
In Super Mario Bros. 3, the rock between the path to the first fortress in World 4 and the Spade Panel can be destroyed with a Hammer item, allowing the player to bypass the fortress. There is no obvious indication that this rock is destructible, as...

In Super Mario Bros. 3, the rock between the path to the first fortress in World 4 and the Spade Panel can be destroyed with a Hammer item, allowing the player to bypass the fortress. There is no obvious indication that this rock is destructible, as it is surrounded by decorative rocks. In fact, many guides for Super Mario Bros. 3 do not mention this shortcut. (Footage recorded by me in a NES emulator.)

Wednesday, August 30, 2017
A glitch in Super Mario Bros. 3 allows Mario to remain unharmed in the battle against Bowser as long as he is either Small Mario or ducking, but only while he is standing or moving on the breakable red bricks. (Footage recorded by me on a NES...

A glitch in Super Mario Bros. 3 allows Mario to remain unharmed in the battle against Bowser as long as he is either Small Mario or ducking, but only while he is standing or moving on the breakable red bricks. (Footage recorded by me on a NES emulator.)

Friday, July 7, 2017
In Super Mario Bros. 3, if a Shell destroys a Brick Block just as it scrolls offscreen to the left, if a background tile is at the right edge of the screen, it will appear to get destroyed as a side effect. Leaving the screen and coming back will...

In Super Mario Bros. 3, if a Shell destroys a Brick Block just as it scrolls offscreen to the left, if a background tile is at the right edge of the screen, it will appear to get destroyed as a side effect. Leaving the screen and coming back will reset the missing tile.

Saturday, July 1, 2017
Photo taken of Takashi Tezuka, director and designer of Super Mario Bros. 3, while editing sprites for the game.

Photo taken of Takashi Tezuka, director and designer of Super Mario Bros. 3, while editing sprites for the game.

Tuesday, April 25, 2017
Artwork used during the McDonald’s Super Mario Bros. 3 Happy Meal promotion in 1990.

Artwork used during the McDonald’s Super Mario Bros. 3 Happy Meal promotion in 1990.

Thursday, April 6, 2017
Work-in-progress version of artwork used on promotional Super Mario Bros. 3 Happy Meal boxes in 1990, from the McDonald’s archives.

Work-in-progress version of artwork used on promotional Super Mario Bros. 3 Happy Meal boxes in 1990, from the McDonald’s archives.

Saturday, February 18, 2017

The Nintendo Power Strategy Guide for Super Mario Bros. 3 seems insistent on calling Roy Koopa a “big boy”.

Tuesday, February 14, 2017
Tuesday, February 7, 2017
Illustration from a Japanese guide for Super Mario Bros. 3.

Illustration from a Japanese guide for Super Mario Bros. 3.

 
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