A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In the Japanese version of Super Mario Bros. 3, it is possible to go out of bounds in the Warp Zone by using a Warp Whistle while on the boat in Water Land. Mario will be able to go left from his starting position and freely move around in the water, even make the map scroll at the right edge of the screen. However, he will not be able to go back on land, so unless a second Warp Whistle is used, Mario will be stuck and the game needs to be reset. (Footage recorded by me with a NES emulator.)
In Super Mario Bros. 3, the rock between the path to the first fortress in World 4 and the Spade Panel can be destroyed with a Hammer item, allowing the player to bypass the fortress. There is no obvious indication that this rock is destructible, as it is surrounded by decorative rocks. In fact, many guides for Super Mario Bros. 3 do not mention this shortcut. (Footage recorded by me in a NES emulator.)
The Nintendo Power Strategy Guide for Super Mario Bros. 3 seems insistent on calling Roy Koopa a “big boy”.
Illustration from a Japanese guide for Super Mario Bros. 3.