Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Top: the intro to Cloudy Court Galaxy in Super Mario Galaxy 2. Note the clouds that slowly pull out of view around Mario as he flies towards the planet.

Bottom: this effect is achieved by having Mario fly through a long tube of clouds with a highly distorted texture. From the specific point of view in the center of the tube, the clouds appear normal due to perspective, and the length allows them to appear to move away slowly relative to Mario’s high movement speed.

Main Blog | Twitter | Patreon | Store | Source: 1: myself, Super Mario Galaxy 2 (NA, Wii) in Wii emulator, 2

Wednesday, May 29, 2019

Top: in the beginning of Freezy Flake Galaxy in Mario Galaxy 2, there is a log cabin with a Star Bunny inside, to whom Mario can talk.

Middle: although the Star Bunny is clearly visible from outside through a window, the window is actually one-way, and moving the camera inside the cabin shows the Star Bunny looking at a solid wall.

Bottom: animation of the camera moving inside the cabin and showing the window disappearing.
Main Blog
| Twitter | Patreon | Store | Source: myself, Super Mario Galaxy 2 (NA, Wii) in Wii emulator

Tuesday, May 14, 2019

Top two images: the skybox seen in the Spin-Dig Galaxy in Super Mario Galaxy 2, normal view and zoomed-out.

Bottom two images: the model for the sphere with holes is actually taken directly from Super Mario Galaxy, where it is used for the sphere at the end of the Bowser’s Galaxy Reactor stage, where the final battle against Bowser takes place. The only change is the texture used; the size, amount and relative positioning of the holes are identical.

Main Blog | Twitter | Patreon | Store | Small Findings | Source: twitter.com user “greenchile03″

Saturday, January 5, 2019

Top: In Super Mario Galaxy 2, there is a room inside Starship Mario that contains pedestals that display power-ups Mario has obtained during the game. However, the Spin Drill is slightly too large to fit into the display case, so it is resized to be smaller. During the brief iris-in screen transition when Mario enters the room, the Spin Drill is its usual size, and can be seen overlapping the display case.

Bottom: Moving the camera allows us to see this happening up close. The drill shrinks on the frame the screen transition ends.
Main Blog
| Twitter | Patreon | Source: SMG2 in Wii emulator, special thanks to twitter user “HEYimHeroic

Thursday, December 6, 2018

Top left: In the Puzzle Plank Galaxy in Super Mario Galaxy 2, a glitch can be observed when Mario stands on the Mandibug in the section with the falling platforms as the platform he and the Mandibug are on is descending.

Top right: When the platform reaches the death barrier, it and the Mandibug will disappear, but Mario will land on an invisible platform instead.

Bottom left: Mario can survive on the invisible platform indefinitely as long as he does not move too far from the spot; it is also possible to enter first-person mode.

Bottom right: However, if Mario looks down while in first-person mode, the invisible platform will disappear and Mario will die.

Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Galaxy 2 (NA, Wii) in Wii emulator

Wednesday, October 24, 2018

In Super Mario Galaxy 2, there is a way to skip the last part of Rightside Down Galaxy simply by performing a backflip onto the wall surrounding the 2D segment from the small green platform right before the gravity arrows start, as depicted in the top image. Following the wall, a 1-Up Mushroom can be found, showing that this shortcut was intended. Then, simply jump down from the wall towards the Star to collect it, as depicted in the bottom image.
Main Blog
| Twitter | Patreon | Store | Source: myself, Super Mario Galaxy 2 (NA, Wii) in Wii emulator

Saturday, September 22, 2018
In European territories, Super Mario Galaxy 2 was released with a special instructional DVD that contained a video presentation on Mario’s controls in the game. While most of the presentation is aimed at an audience unfamiliar with Mario games and...

In European territories, Super Mario Galaxy 2 was released with a special instructional DVD that contained a video presentation on Mario’s controls in the game. While most of the presentation is aimed at an audience unfamiliar with Mario games and thus contains very basic information, one tip in the middle of the video showcases a move that is relatively unknown even among seasoned players of the game: the Double Kick.
Main Blog
| Twitter | Patreon | Store | Source

Wednesday, September 19, 2018

In a 2010 interview with Yoshiaki Koizumi, producer of Super Mario Galaxy 2, he was asked by Japanese magazine Famitsu about how Yoshi can survive in space in the game. His answer was “because he’s a space Yoshi”. This is confirmed in the game as there is a special version of the sign in front of Yoshi’s house in Sky Station Galaxy, which can only be accessed during that galaxy’s third mission. Unlike the regular version of the sign, which contains a message signed “Yoshi”, this one is signed “Yoshi the space dragon”.
Main Blog
| Twitter | Patreon | Store | Top source, bottom source: myself playing SMG2 on Wii emulator

Friday, August 17, 2018
During the credits of Super Mario Galaxy 2, Mario can briefly be controlled as the scene changes between various environments from the game. If first-person view is activated during this segment, an oddly-shaped object is revealed to be obstructing...

During the credits of Super Mario Galaxy 2, Mario can briefly be controlled as the scene changes between various environments from the game. If first-person view is activated during this segment, an oddly-shaped object is revealed to be obstructing Mario’s view. This is in fact Mario’s own hair, as seen from inside his own head. Due to the scene being relatively short, the development team has neglected to make Mario’s hair, which replaces his usual hat during the credits, disappear in first-person view.

Friday, March 9, 2018
In Super Mario Galaxy 2, it is possible to freeze the falling meteors in Shiverburn Galaxy in place simply by looking upward in first-person view. Looking upward at a steep enough angle stops the movement of the meteors entirely until the angle is...

In Super Mario Galaxy 2, it is possible to freeze the falling meteors in Shiverburn Galaxy in place simply by looking upward in first-person view. Looking upward at a steep enough angle stops the movement of the meteors entirely until the angle is lowered or first-person view is exited. (Footage recorded by me in a Wii emulator.)

 
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