A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Princess Peach’s models from Super Mario 64 on top and Super Mario Galaxy on the bottom.
In some levels of Super Mario Galaxy, Captain Toad’s headlamp and backpack are always rendered no matter where the camera is pointing, even if Captain Toad himself or the planet he is standing on have unloaded from memory.
Models of Mario’s mustache from Super Mario Sunshine on top, Super Mario Galaxy in the middle and Super Mario 3D World on the bottom. In Super Mario 64, the mustache was just a texture drawn onto Mario’s face, and so had no polygons.
Cosmic Mario and Cosmic Luigi winning a race in Super Mario Galaxy.
In Super Mario Galaxy, collecting 9999 Star Bits turns all the green coconuts in the game into watermelons.
Low-polygon model of a penguin from Super Mario Galaxy. Mario is to the far left; note how only the eye turned towards Mario blinks.
Super Mario Galaxy concept art.
In the second mission of Good Egg Galaxy in Super Mario Galaxy, Mario is launched through a glass dome, which he breaks through on impact. However, if we look at the cutscene from a different angle, the visual effects of the glass shattering are there only to mask the fact that the glass is still completely intact after Mario flies through.
Luigi’s low-polygon model in Super Mario Galaxy.