A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Super Mario Odyssey, jumping on the Shiverian Nesting Dolls souvenir inside the Odyssey after buying them from the Snow Kingdom Crazy Cap store will cause the dolls to repeatedly assemble and disassemble.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Odyssey (Switch) on original hardware
The music track playing during the intro to Super Mario Odyssey, extracted from the game’s files so it can be heard without the sound effects that are usually present. Note that at 59 seconds, an orchestrated version of the Super Mario Bros. Airship theme from Super Mario Maker plays; this is to date the only time when Super Mario Maker music was used in the main Mario series.
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Texture for the folding screen seen in the Samurai outfit-exclusive room in Bowser’s Kingdom in Super Mario Odyssey, extracted from the game’s data.
The composition is inspired by traditional Japanese ukiyo-e artwork, which often depicts Japanese landscapes. Note the snow-capped mountain in the bottom center of the painting, which resembles Mt. Fuji. Two Pokio enemies are present as well, sitting on the tree branches.
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Concept art for the Broodals in Super Mario Odyssey if, instead of being a new and original species as in the finished game, they were required to be members of established Mario franchise species; seen in the “Art of Super Mario Odyssey” art book.
From left to right: Rango - Rocky Wrench, Hariet - Buzzy Beetle (with Bob-omb pigtails), Topper - Koopa Troopa, Spewart - Piranha Plant.
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In Super Mario Odyssey, all non-playable characters have an idle animation, except for one. This man sitting at a coffee table in front of the building in the northeast corner of New Donk City has absolutely no animation and is sitting perfectly still. Hitting him or jumping on him will make him briefly check his wristwatch before freezing in place again.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Odyssey (Switch) on original hardware
Top: In the battles against Bowser in Super Mario Odyssey, whenever Bowser falls back into the arena after being hit, his shell will wobble, nearly detaching itself from his body before settling. Using Snapshot Mode, we can see that Bowser’s suit covers his back in places normally obscured by the shell.
Bottom: extracting Bowser’s model and removing the shell shows that his back is in fact fully modeled under the shell. His suit is discolored to simulate a shadow in that area.
Main Blog | Twitter | Patreon | Source: 1: myself, Super Mario Odyssey (Switch) on original hardware, 2
Top: in the map screen of the Mushroom Kingdom in Super Mario Odyssey, there is a photo of the fountain near the Odyssey’s landing spot. It depicts three Toads not wearing hats.
Middle: this is notable because in-game, there are no Toads without hats; every single one of them wears some manner of headgear. This is explained by a Toad who tells Mario that Peach brought back hats from the moon and the Toads loved them.
Bottom: the photo extracted from the game’s files. Since in-universe, the map screen is a travel brochure printed by Crazy Cap prior to Mario’s adventure, it demonstrates a special attention to detail on part of the development team to keep in mind that the hats are recent in the game’s story and would not have been worn by the Toads at the time of the brochure’s writing.
Main Blog | Twitter | Patreon | Source: myself, Super Mario Odyssey (Switch) on original hardware
Isolated version of the Super Mario Odyssey artwork used for the cover of EDGE Magazine’s December 2017 issue.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: EDGE (UK), Issue 312, 2017
In Super Mario Odyssey, whenever Mario loses 3 times against a boss, a
Tostarenan Crazy Cap salesman appears near the entrance to the boss
battle, offering to sell Mario a Life-Up Heart for 30 coins.
What
is particularly interesting about this setup is how the game prevents
Mario from seeing any Tostarenans too early in the story. The only two
bosses fought before getting to the Sand Kingdom are Topper in the Cap
Kingdom and Madame Broode in the Cascade Kingdom. Instead of letting the
salesman appear in those two battles and potentially confusing new
players, the Topper battle has no one appear no matter how many times
Mario dies, while the Madame Broode battle employs a camera trick
(bottom). Whenever Mario respawns after losing to Madame Broode, the
camera pans up to show a Life-Up Heart on top of the pole, providing the
same benefit the salesman would.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Odyssey (Switch) on original hardware