A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Tileable ground textures from the Yoshi’s Story Dream Long Jump event in Mario & Sonic at the London 2012 Olympic Games.
In all Mario Party games released prior to 2012, non-playable characters blink as part of their idle animations, while player characters don’t. In this example scene from Mario Party 4, note how only Goomba blinks. Mario Party 9 is the first entry in the series where player characters blink regularly.
Top row: Mr. I’s appearances in Super Mario 64, Mario Party 2, and Super Paper Mario. In all these games, Mr. I’s iris is round.
Bottom row: In Mario Party 8, Mr. I’s iris has been redesigned to be more oblong. While possibly coincidental, this design strongly resembles Mario’s irises in both shape and colors.
In Paper Mario: The Thousand-Year Door, Mario and his partners breathe out puffs of air when in cold areas. However, when taking any additional follower character to a cold area (through the use of exploits), we can see that out of all playable characters, only Mario and his partners are programmed to breathe.